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A Preview of Today's Update!

Hello!

In the past 20 hours, we had an astounding amount of players coming to play Spirit of the Island, with even more joining us as we speak!

Thank you! We are super excited to see that so many of you love and enjoy SOTI.

For all our Chinese players - we are aware of the online problems that many are experiencing and we are working hard on a solution.

We also are exploring ways to improve the hotkey binding process in your inventory.

Here's a preview of the changes that we are planning to make today:

Quality of Life
  • Increased day time: 1 in-game day is around 25 minutes of real-time. We had the day starting at 6 am at was already dark at 7 pm. Now the day will begin at 5 am and will last until 8 pm;
  • We've had a lot of feedback about the sleep timer. We agree you should have more active time per day. The aim now to make it ~18 hours per game day, so we will make tiredness more forgiving;
  • Hammer - we heard you loud and clear! Now when you press "B", the build menu will just work. Hammer is only used for fixing stuff now;
  • Unloading items from the inventory to the chest was a hurdle, so we've made it better! Right-clicking the item will drop it on the ground and we will have 1 button to drop them all;
  • We will have various balance adjustments to the different items. Some items will cost less now. We will make a list a bit later;
  • Some of the skills will now be easier to level up, as more actions will grant exp points. We will publish a list later as well.
CHANGES
  • All resource gold costs when using a hammer changed (they are more expensive now, the older values were for testing only);
  • Game is not paused anymore when you are using the crafting table.
FIXES
  • Fixed players spawning on top of each other in multiplayer;
  • Fixed crabs dealing very high damage;
  • Fixed a bug when items that should not stack were stacking up after crafting them;
  • Fixed characters starting with an item on hands, while there was none;
  • Fixed the bug with the Workbench (game freezes with the opened crafting window);
  • Fixed a bug where players are stuck in the Build or Crafting menus;
  • Players no longer get trapped inside some places if it gets dark.

Again, thank you for the overwhelming support! The update will be coming later today, so be on the lookout for news!