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Spirit Of The Island News

Small update 1.1.0.1

Dear adventurers,

We have just pushed the small update for the game that includes:

# Changes
- Added the shortcut key for the new Staff window (you could remap the key at the game settings - controls);

# Fixes
- Fixed error where you could not change a Staff job;
- Fixed null error when you open your shop;
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Enjoy exploring while your staff works!

Update v1.1.0.0

Hello, adventurers!



We have a new update with some fixes and changes. Our plan to release the big update is still up and it should come anytime in the next week of October. Thanks again for all the feedback.

# News

- Updated the map with a brand new look! Zoom-in and out, check the new detailed island maps and enjoy the new colorful design! (To open the new zoom mode, press the zoom button in the map menu);
- New virtual keyboard for players that are using a controller/gamepad;
- Add tourist names on top of their heads;
- Added lots of new decorations for your house;
- Added the new decoration system for shops: shops will become more efficient at selling goods if they are well decorated! So use your imagination and decorate around them to your heart’s content.

# Changes

- Removed some logs to increase performance;
- You can now see the working area of sprinklers and power generators;
- Redesigned the staff menu into a brand new separate screen;
- Improved social XP gain (now it will level up faster);
- Improvements in the game events (Improved Halloween event by making the collectibles easier to obtain).
- Camera keeps the distant view angle if you are in a building mode and have chosen an object.
- You start with the first slot item in hands instead of empty ones.
- Optimized the performance of the loading screen for the first map.

# Fixes

- Fixed the bug with the main quest, where the bridge was disappearing for some players;
- Fixed UI for craft name and quantity if the name of the item is too big.
- Fixed wrong quality sprinkler visual radius before building;
- Fixed right click button not working to cancel build selected mode;
- Fixed solar panels not showing up the energy radius;

Update v1.0.6.0

Hello, adventurers!

We have a new update with some fixes and changes. Our plan to release the big update is still up and it should come anytime in the last week of September. Thanks again for all the feedback.

News

  • Players can now drop Coins (from your inventory, you can select the Coins and the amount to drop);
  • Added radius for Sprinklers (players will be able to see how far it can water crops);
  • Added “Auto Save” option to the game options menu. Players can enable and, in case there is a disconnection, the game will auto save (for the player that has this option enabled).


Changes

  • Changed button colors for the inventory (and the new Coin window);
  • Fishing now receives double XP (catching fish or using aquatic traps).


Fixes

  • Fixed item repair, where players could repair buckets and other items with water (and then replenish water);
  • Fixed audio for buttons in some of the in game windows (like the inventory buttons);
  • Fixed potential problem in final quest for multiplayer (where the bridge could still be locked);
  • Fixed wrong item drop UI (texts were not scaling well);
  • Fixed tourists showing up during creation mode for the vacancy houses.


All the best.

Hotfix 0.1.5.1

Hi, we've a very small hotfix to the new update.

- Fixed region issues in online menu

Update v1.0.5.0

Hello adventurers!

We have a small patch today, but a big one is coming next week. Thanks again for all the support and feedback through our forum and discord.

Changes

  • Increase slider for Trader items (you can buy more than 10 items now);
  • Changed the region name during Multiplayer connection, instead of game options;
  • You can now use Exotic Fish Bait with different rods.


Fixes

  • Fixed error with Bee Hive (and Aquatic Traps) for online, now it will harvest correctly;
  • Some Fishing Rods were missing, but now correctly fixed (you can find it while exploring for treasures).