1. Spirit Of The Island
  2. News

Spirit Of The Island News

Update v0.17.5

Hey everyone!

New patch is live!
There are a few major bugs that we fixed, but more fixes and content are coming.
Thank you again for the amazing support, especially in our Discord channel.

  • Fixed major bug where Ocean Day event might crash for some users;
  • Fixed major bug where you could not complete a few quests because of the item stacking incorrectly;
  • Fixed Advanced Fridge Skill level requirement;
  • Fixed wrong description for hammers after first patch;
  • Fixed stamina error with the water can;
  • Fixed error with character step with carrying a bucket;
  • Fixed some items showing up at the shop when there were none.

Spirit of the Island - Update 0.17.4

Hello!

Our very first update is now live!

Multiplayer:
  • Improved Chinese servers - this should resolve most of connection problems!
  • Improved multiplayer server region when syncing game files.
Quality of Life
  • Players will be 100% less tired, hungry, or thirsty;
  • Increased day time: 1 in-game day is around 25 minutes of real-time. We had the day starting at 6 am at was already dark at 7 pm. Now the day will begin at 5 am and will last until 8 pm;
  • We've had a lot of feedback about the sleep timer. We agree you should have more active time per day. The aim now is to make it ~18 hours per game day, so we will make tiredness more forgiving;
  • Hammer - we heard you loud and clear! When you press "B," the build menu will work. Hammer is only used for fixing stuff now;
  • Unloading items from the inventory to the chest was a hurdle, so we've made it better! Now, one button to drop all items inside your chest;
  • We will have various balance adjustments to the different items. Some items will cost less now. We will make a list a bit later;
  • Some skills will now be easier to level up, as more actions will grant exp points. We will publish a list later as well.
CHANGES
  • All resource gold costs when using a hammer changed (they are more expensive now, the older values were for testing only);
  • Game is not paused anymore when using the crafting table.
FIXES
  • Fixed bee hives not dropping hive parts;
  • Fixed price of all vegetables and some fruits being the same;
  • Fixed players spawning on top of each other in multiplayer;
  • Fixed crabs dealing very high damage;
  • Fixed a bug when items that should not stack were stacking up after crafting them;
  • Fixed characters starting with an item on hands, while there was none;
  • Fixed the bug with the Workbench (game freezes with the opened crafting window);
  • Fixed a bug where players are stuck in the Build or Crafting menus;
  • Players no longer get trapped inside some places if it gets dark;
  • Fixed a problem with the backer-exclusive shop;
  • Fixed a problem with the backer workstation;
  • Fixed disconnect window not showing up again if you reconnected to the same session.

Spirit of the Island - Update 0.17.4

Hello!

Our very first update is now live!

Multiplayer:
  • Improved Chinese servers - this should resolve all connection problems!
  • Improved multiplayer server region when syncing game files.
Quality of Life
  • Players will be 100% less tired, hungry, or thirsty;
  • Increased day time: 1 in-game day is around 25 minutes of real-time. We had the day starting at 6 am at was already dark at 7 pm. Now the day will begin at 5 am and will last until 8 pm;
  • We've had a lot of feedback about the sleep timer. We agree you should have more active time per day. The aim now is to make it ~18 hours per game day, so we will make tiredness more forgiving;
  • Hammer - we heard you loud and clear! When you press "B," the build menu will work. Hammer is only used for fixing stuff now;
  • Unloading items from the inventory to the chest was a hurdle, so we've made it better! Now, one button to drop all items inside your chest;
  • We will have various balance adjustments to the different items. Some items will cost less now. We will make a list a bit later;
  • Some skills will now be easier to level up, as more actions will grant exp points. We will publish a list later as well.
CHANGES
  • All resource gold costs when using a hammer changed (they are more expensive now, the older values were for testing only);
  • Game is not paused anymore when using the crafting table.
FIXES
  • Fixed bee hives not dropping hive parts;
  • Fixed price of all vegetables and some fruits being the same;
  • Fixed players spawning on top of each other in multiplayer;
  • Fixed crabs dealing very high damage;
  • Fixed a bug when items that should not stack were stacking up after crafting them;
  • Fixed characters starting with an item on hands, while there was none;
  • Fixed the bug with the Workbench (game freezes with the opened crafting window);
  • Fixed a bug where players are stuck in the Build or Crafting menus;
  • Players no longer get trapped inside some places if it gets dark;
  • Fixed a problem with the backer-exclusive shop;
  • Fixed a problem with the backer workstation;
  • Fixed disconnect window not showing up again if you reconnected to the same session.

Important Announcement Regarding Online Play in China!

Hello, friends!

We have received many reports about problems with coop play in China. We are deeply sorry about this, and the fix is on the way; it will take us a few days to get it ready.

The Problem
We are using Amazon servers to sync the data between players and the server, but they are getting blocked in China. We never knew this would happen and are making an alternative solution for our Chinese players right at this moment.

There are two workarounds:

1. You can try using VPN - this should solve all issues with online play. While it's a less than optimal experience, it should make your game work fine while we are preparing the update.
2. While not a fix, you can always try our single-player campaign while you wait. It has more quests and the first part of the story, which is fun and should keep you occupied for a few days.

Again, we are deeply sorry about the issues. We are doing our best to fix everything ASAP.

Thank you for supporting Spirit of the Island!

A Preview of Today's Update!

Hello!

In the past 20 hours, we had an astounding amount of players coming to play Spirit of the Island, with even more joining us as we speak!

Thank you! We are super excited to see that so many of you love and enjoy SOTI.

For all our Chinese players - we are aware of the online problems that many are experiencing and we are working hard on a solution.

We also are exploring ways to improve the hotkey binding process in your inventory.

Here's a preview of the changes that we are planning to make today:

Quality of Life
  • Increased day time: 1 in-game day is around 25 minutes of real-time. We had the day starting at 6 am at was already dark at 7 pm. Now the day will begin at 5 am and will last until 8 pm;
  • We've had a lot of feedback about the sleep timer. We agree you should have more active time per day. The aim now to make it ~18 hours per game day, so we will make tiredness more forgiving;
  • Hammer - we heard you loud and clear! Now when you press "B", the build menu will just work. Hammer is only used for fixing stuff now;
  • Unloading items from the inventory to the chest was a hurdle, so we've made it better! Right-clicking the item will drop it on the ground and we will have 1 button to drop them all;
  • We will have various balance adjustments to the different items. Some items will cost less now. We will make a list a bit later;
  • Some of the skills will now be easier to level up, as more actions will grant exp points. We will publish a list later as well.
CHANGES
  • All resource gold costs when using a hammer changed (they are more expensive now, the older values were for testing only);
  • Game is not paused anymore when you are using the crafting table.
FIXES
  • Fixed players spawning on top of each other in multiplayer;
  • Fixed crabs dealing very high damage;
  • Fixed a bug when items that should not stack were stacking up after crafting them;
  • Fixed characters starting with an item on hands, while there was none;
  • Fixed the bug with the Workbench (game freezes with the opened crafting window);
  • Fixed a bug where players are stuck in the Build or Crafting menus;
  • Players no longer get trapped inside some places if it gets dark.

Again, thank you for the overwhelming support! The update will be coming later today, so be on the lookout for news!