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Bug Fixes & Week 1 Recap!

Hi Swappers!


It’s been officially one week since you’ve all started swapping ~ we hope you’re having an incredible time!

We’ve all been chatting and lurking in streams, watching videos, and taking notes on all of your feedback and reactions to the game, and wanted to share what we’ve been working on in regards to bug fixes and polish since launch.



[h2]Kickstarter Backers: Let us know if you didn’t get your key! [/h2]

As a general reminder, you should have your Steam keys by now! If you haven’t seen your key yet, please make sure to:
  1. Remember if you participated in the Beta ~ if so, you already have your key! Just right click on the game in your library, go to Properties > Betas > Select “none” on the dropdown menu. The game should update to the full release version.
  2. Check your spam folder -- it may have ended up there - to help with the search, please note all the keys were send on Feb 3rd! And, if you still can't find it...
  3. Email [email protected] -- It’ll help if you can include the email you used when backing the Kickstarter and/or your Backer number!

[h2]Thank you for helping us get to 80+ Steam Reviews![/h2]

WAHOO! Our first milestone goal was around 50 by the first week, and we’re already almost to 100?! Y’all are the best!

If you've been playing and haven't yet left a review, please consider doing so!

As a reminder, leaving Steam Reviews for indie games is one of the best ways to help out post-launch if you enjoyed what you played! It can help us get more visibility (algorithmically but also for future Steam-related opportunities) and reviews help us when talking with other potential partners (like publishers, funds, or even merch folks!) 🥳

[h2]Bug Fixes & Updates[/h2]

These issues shouldn’t bug you anymore! Here’s the list of all the fixes and polish we’ve just pushed to the game. We're not done yet, though, so please continue to share any bugs and feedback via our bug report form and Discord!

Without further ado, today's fixes include:

  • Run in Background enabled, default screen mode set to Fullscreen Window (i.e. Borderless Window)
  • Minor difficulty decrease to Spicy and Sheesh
  • Edited for misspellings in events and character descriptions
  • Edited for colored text readability
  • Skip button is now hold-to-use, starts slower, accelerates, and is on E/Right Bumper
  • Fixed Timekeeper not working properly in Endless mode
  • Added a pop-up before the credits roll to make it clearer that the game continues afterwards
  • Fixed achievements being delayed
  • "Gimme Variety" achievement is fixed, and should unlock retroactively
  • Fixed typo in credits and included missing Witch on High tier
  • Limited Refresh Rates available in Resolution Settings to only the current monitors refresh rate
  • Remove refresh rate display on Resolution Settings (we now just take whatever the current monitor is)
  • Fixed Samar, Dio, Cleo, and Theo individually being counted as part of the total affection count leading to improper progress display.
  • Fixed fast as f*ck display check not functioning


Again, find a bug? Let us know!
The best place to let us know? This bug report form!

[h2]REMINDER: Get your own Froggo 🐸 [/h2]

The Makeship campaign is LIVE and only has 14 days left!



Check out the page here and you can pre-order a Froggo of your very own (cheeks and all!)



The campaign will only fund and ship if we make it to the goal of 200 Froggos pre-ordered, and we're already just over 20% funded, so be sure to get that in ahead of the deadline to help ensure it becomes a reality!

Again, we've been SO over the moon with how the reception has been. From cosplay, fanart, snippets of fanfic, and even the first ever Spirit Swap tournament (!!!), you've made this a truly special experience.

Can't wait to share more about the upcoming update 🤩 But that'll be for next time! Thanks, and stay tuned ~ until then, keep swapping!

💗💗💗 The Spirit Swap team