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v1.0.2 patch

Important:
Reboot potential formula changed a bit with this patch - there was a bug with unspent potential affecting reboot potential way more than it was supposed to. It has been tested, but since this is a big base formula change, if you notice any weirdness in stats/game progression now, please let me know right away.

Changelog:
* Inventory sort is now by item type
* Arena final medals check fix
* Crafting an item at Shaman's place with a full inventory will send the item to bank now
* "Cascade" card fix (won't go through Firewall now)
* Fix enemies pushing the player and potentially softlocking you
* Shovel fix during level loading