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v1.0.6.9 QoL and bugfixes

Hello everyone, I've implemented a few more quality of life improvements and tweaks this week. I hope you'll find them useful! As always, if you notice any bugs or have any suggestions, comment below or let me know in the Discord!

v1.0.6.9 Changelog:

Features/QoL:
* New item storage screen, complete redesign
* Added Level Cap game mode option*
* Added Level Indicator toggle machines
(one in Binary Forest, Circuit Shore, Cliffs and Meadow)
* Added reboots/souls EXP bonus boost and HUD indicator (in Tama Stats menu)
* Picked up items will automatically go to Bank if your inventory is full
* Faster skips of Evolution and Rebirth screens

Tweaks:
* Increase Fifou's HP affinity to 65% and Strength to 75%
* Shield Boost effect set to 10 Armor
* Shield Generator II effect set to 25 Armor

Bugfixes:
* Releasing Tama from storage fix
* Fixed funky collisions near the beach capsule and dummy training area
* Card AI will surrender now if it has absolutely nothing to do but die

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*Level cap:
- "Hard Cap" is the default option and that's how the max level worked so far
- "Soft Cap" allows you to gain EXP even if you breached max level, but as you go further beyond it, that Tama will gain less and less EXP
- "Unlimited" - max level exists, but is ignored. You gain full EXP regardless of it