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Animal Usability Improvements - Patch 1.1.4

Hi everyone, we've just released patch 1.1.4 which addresses a lot of the issues with the new animal system and reintroduces the animal observatory as a way to relocate animal herds. Full patch notes below.

This update contains text changes that currently only support English - full localization will follow but we wanted to get the changes out asap.

Changelog:
  • Fix the water recycler hitching, especially when vehicle speed was set to maximum
  • Add animal observatory back into the game with an ability that allows animal herds to be relocated once about 70% of animals are happy
  • Add ability to dismiss animal herds from the Animal Info Panel UI
  • Lower default animal difficulty in Gardener and Environmental Engineer modes
  • Fix power pylons to not be able to spawn on building rubble (and vice versa) during map generation
  • Change the weather to only cause lava to turn into rocks in Tier 3 in the Polar Volcano level
  • Change whales to prefer spawning in ideal conditions
  • Fix bamboo tiles count in City maps
  • Move transpirator to tier 2 in tropical caldera and enable cloud seeder
  • Temperate quarry now requires less biome coverage in tier 2
  • Monorail ability is slightly cheaper
  • Building ability costs are now affected by difficulty
  • Fix a bug where recycling unlock conditions were tracking animals instead


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