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Vita Nova v1.1.8

Hi all, this is another patch to address some fixes for issues you've raised. Thank you again for your feedback.

Changelog:
  • Improve animal movement
    • Fix animals turning on the spot
    • Birds no longer turn in mid flight
    • Animals don’t try to path over tiles they can’t walk on
    • Reduce animal foot sliding
  • Improve the new game experience
    • Disable hints entirely
    • Stagger tutorials better
    • Remove the first animal tutorial
    • The first animal that spawns in each map looks for an ideal location
    • Make wildlife bridges and sonic pulse have unlock conditions
    • Make intro page appear correctly on game start
  • Replace “>” character with an arrow in the Animal Needs panel to avoid ambiguity in the meaning of the icons
  • Add an option to disable tooltips when using building abilities
  • Add debug option to allow silos to recycle monorail pylons
  • Remove the kelp forest hard requirement from sea otters


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