1. Increlution
  2. News
  3. November 10th update

November 10th update

  • The action container menus (left column) now have their own scrollbar when content doesn't fit your screen size, rather than requiring the entire window to scroll
  • Added a health per second indication to the inventory food tooltips
  • Chapter four constructions now hide when leaving chapter four, if they can't be completed anymore
  • The game finished message now also triggers the window flash, if enabled
  • Fixed a rare bug where automation for required resources would not trigger if a construction was started when said resources were already empty, but it could continue construction for a short time
  • Fixed food cooldowns displaying an incorrect value until unpausing when launching the game in a paused state


This will probably be the last minor update for a bit. It's time to fully focus on the next chapter!