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Excidio the Kaiju Simulator News

0.8.1 Patch

Updated Kaijuronto map
Added a new border to all maps
Balance changes for Arcade mode (decreases boss spawning)
Nerfed Stone Titans' block
Nerfed Raijin Lava
Nerfed Raijin Energy amount
Nerfed Raijin Spear
New Throwing system
Stopped powerups from despawning
Slightly increased chances for power-ups
Reduced smoke effects
Fixed visual glitch where level-up numbers were displayed incorrectly
Fixed issue with grabbing the Golem spike
Updated credits
Updated controls menu

Update 0.8

[p]Excidio 0.8 Change Log[/p][h2]Arcade Mode Revamp![/h2][p]Arcade mode has been completely revamped! It is now much more inspired by Vampire Survivors. It has new effects, balance changes, changes to army AI, and buildings will now rebuild themselves to keep the carnage going![/p][h2]Map Improvements[/h2][p]All 3 maps have been completely remade! A complete overhaul, featuring new props, skybox, and textures.[/p][h2]Added skins for both Golem and Raijin![/h2][p]Both Golem and Raijin now have a skin each, these skins can be applied to enemy AI as well.[/p][h2]Combat and Control improvements![/h2][p]Changed Raijin's Ultimate Attack. Added a health bar to enemies, the hurt animation can now be triggered more often, for better feedback. Hold to sprint has been replaced with a Toggle sprint.[/p][h2]Visual improvements[/h2][p]Atmosphere effects can be triggered after destroying a certain amount of buildings. As well as lighting improvements, and some improved assets.[/p][h2]Stability Improvements[/h2][p]Added 30fps and 120fps options. Made many improvements for performance. Including better building models, reducing the amount of people, reducing explosion/smoke effects. Resulting in better performance and more gameplay clarity.[/p][p]
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Community livestream #6: 0.8 update!

[p]Watch the stream on youtube! [dynamiclink][/dynamiclink] at 12pm EST.[/p]

Hotfix 0.7.0.1

Fixed not being able to get past wave 1 in Arcade. Fixed Raijin UI in Arcade, lowered how much Super energy Military gives you.

Update 0.7 Primatus Rex and Golem Redux!

Primatus Rex And Golem Update 0.7 Change Log:
Stone Titan and Stone Golem rework: New Model, new animations and new moves!
Added Primatus Rex skin for Excidio!
Combat overhaul: Reworked Super attacks, added combos for light attacks, added a hurt animation for kaiju.
Grab system rework.
Removed stamina bar, added a dynamic sprint bar.
Raijin Super Attack buff.
Raijin model improvements.
Many bug fixes!