Patch notes for v0.7.3a
* Level crossing now show properly as free in the vehicle navigation overlay.
* Removed iron cost from flywheels and tree planters.
* Added quick trade to buy iron for steel.
* Added lifetime cargo stats for trains.
* Fixed excessive maintenance consumption of very short pipes and conveyors.
* Pipe/conveyor pillars can now go through lifts.
* Fixed text rendering for Chinese/Japanese where characters that have the same code point but look differently based on language settings are now rendered properly.
* Improved font rendering clarity for all languages.
* Configured products at unloading train station modules now have to be explicitly set, trains won’t set them automatically on the first arrival.
* Turn off audio alerts for “Could not store all crop after harvest” notification.
* Fixed trains getting struck in rare cases when there was no-stopping zone before the final station.
* Fixed rare issues with rain highlighting.
* Fixed Recycling edict V that was not researchable in pre-Update3 save files.
* Fixed the "shut down" toggle button in the space station UI that was showing the opposite state.
* Fixed flickering notification on the ore sorting plants when output was full.
* Fixed rendering of nearly-finished entities when construction was paused.
* Removed iron cost from flywheels and tree planters.
* Added quick trade to buy iron for steel.
* Added lifetime cargo stats for trains.
* Fixed excessive maintenance consumption of very short pipes and conveyors.
* Pipe/conveyor pillars can now go through lifts.
* Fixed text rendering for Chinese/Japanese where characters that have the same code point but look differently based on language settings are now rendered properly.
* Improved font rendering clarity for all languages.
* Configured products at unloading train station modules now have to be explicitly set, trains won’t set them automatically on the first arrival.
* Turn off audio alerts for “Could not store all crop after harvest” notification.
* Fixed trains getting struck in rare cases when there was no-stopping zone before the final station.
* Fixed rare issues with rain highlighting.
* Fixed Recycling edict V that was not researchable in pre-Update3 save files.
* Fixed the "shut down" toggle button in the space station UI that was showing the opposite state.
* Fixed flickering notification on the ore sorting plants when output was full.
* Fixed rendering of nearly-finished entities when construction was paused.