Patch notes for v0.4.1e
* Added an option for recovery of ocean access for the main shipyard and cargo depots when they were accidentally blocked by dumped material.
* Fixed tier 3 truck attachment animation that sometimes "jumped" on the very first fill.
* Truck now dumps all material before returning back to the mining tower. Previously, it was possible that not all cargo was dumped before returning.
* Added a more helpful error message when attempting to build something outside of the map. The Previous message was suggesting that the area is blocked by another entity, which was confusing.
* Fix a case where a contract could not be assigned to a cargo depot module.
* Add missing recipe to Assembler II so that upgrade won't remove it: iron -> mechanical parts.
* Game is now paused on load.
* Dialogs on the World map can be closed with an Escape key.
* Updated translations (thanks to everyone who contributed).
* Fixed tier 3 truck attachment animation that sometimes "jumped" on the very first fill.
* Truck now dumps all material before returning back to the mining tower. Previously, it was possible that not all cargo was dumped before returning.
* Added a more helpful error message when attempting to build something outside of the map. The Previous message was suggesting that the area is blocked by another entity, which was confusing.
* Fix a case where a contract could not be assigned to a cargo depot module.
* Add missing recipe to Assembler II so that upgrade won't remove it: iron -> mechanical parts.
* Game is now paused on load.
* Dialogs on the World map can be closed with an Escape key.
* Updated translations (thanks to everyone who contributed).