Patch notes for v0.4.4
* Added ability to rename entities.
* Entity names now also appear in some notifications.
* Added save file location path and button that opens it.
* Fixed issue when listing save files but some were not readable (possibly open by another process).
* Fixed excessive food consumption by homeless people.
* Fixed food consumption "overflow" during starvation.
* Fixed chicken farm state when all chicken died due to starvation.
* Fixed loop in logistics in vehicle depot when conveyors were connected.
* Fixed "keep empty" in the shipyard to not cause logistics jobs with small quantities.
* Fixed ID collision in key bindings for camera rotation.
* Added more info to the error message when the game fails to start. This should be especially helpful to mod developers and users.
* We are also working on supporting conveyors during area clone/cut operations, stay tuned!
* Entity names now also appear in some notifications.
* Added save file location path and button that opens it.
* Fixed issue when listing save files but some were not readable (possibly open by another process).
* Fixed excessive food consumption by homeless people.
* Fixed food consumption "overflow" during starvation.
* Fixed chicken farm state when all chicken died due to starvation.
* Fixed loop in logistics in vehicle depot when conveyors were connected.
* Fixed "keep empty" in the shipyard to not cause logistics jobs with small quantities.
* Fixed ID collision in key bindings for camera rotation.
* Added more info to the error message when the game fails to start. This should be especially helpful to mod developers and users.
* We are also working on supporting conveyors during area clone/cut operations, stay tuned!