Patch notes for v0.5.3e
* Traditional Chinese is now 100% translated, thanks to all contributors!
* Trucks no longer violate dumping constraints when dumping to neighboring designations.
* Fixed issues with tree harvester that could get stuck and not harvest any trees in rare circumstances.
* Tree harvester now properly prioritize explicitly designated areas over trees in the forestry tower areas.
* Transport ghosts are no longer transparent to make them easier to see around transparent building ghosts.
* Transport connectors are no longer buildable underwater.
* Entity icons are now properly affected by fog.
* Entity icons now completely disappear when far away.
* Port ghosts no longer cast shadow.
* Fixed pipe connector model on right-angled down bends.
* Game saving is now more robust to special cases such as inability to save when temp directory is not writeable.
* Game save/load screens show save size.
* Note: Internal changes to assets caused a larger patch download size.
* Trucks no longer violate dumping constraints when dumping to neighboring designations.
* Fixed issues with tree harvester that could get stuck and not harvest any trees in rare circumstances.
* Tree harvester now properly prioritize explicitly designated areas over trees in the forestry tower areas.
* Transport ghosts are no longer transparent to make them easier to see around transparent building ghosts.
* Transport connectors are no longer buildable underwater.
* Entity icons are now properly affected by fog.
* Entity icons now completely disappear when far away.
* Port ghosts no longer cast shadow.
* Fixed pipe connector model on right-angled down bends.
* Game saving is now more robust to special cases such as inability to save when temp directory is not writeable.
* Game save/load screens show save size.
* Note: Internal changes to assets caused a larger patch download size.