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Captain of Industry News

200% funded on Kickstarter, translations coming! 🎉

Thanks to the amazing support from all backers, our Kickstarter campaign finished 181% funded! And if we add all the pledges from our website, that goes up to 200% of our original goal. That's a total of $96,456 US dollars raised! That is huge! Thanks everyone!



Our Kickstarter campaign is over but we will continue to run a crowdfunding campaign on our website for a few more months. We are only going to offer discounted early-bird pledges until the 30th of June so there is still a day or two to take advantage of the lower prices! Visit our pledge page here.

We have also moved all stretch goals to our website and we will keep them up to date because we know that you really want the large excavators! :) Once we will get closer to the alpha stage, we will remove the closed alpha pledge and then the similar will happen with the beta stage. We plan to keep our crowdfunding campaign open until October.



[h2]Translation tool is open![/h2]
It’s great to see how international our community is – 70% of Kickstarter backers are from outside of the US! And because of that, we’ve put our heads together to figure out how we can accelerate localization of the game to let everyone enjoy playing it in their preferred language.

We are excited to announce the launch of our community translation tool! Anyone who is interested can help translate the game into their favorite language! We have added an initial batch of the game’s text and there is more to come. We hope that some of the translations will be able to get far enough to be included in the closed alpha. You can read more details about the translation process here.



[h2]Other work[/h2]
Besides translations, we have worked on other things as well! We added new game mechanics, fixes, models and even prepared one of the stretch goals that we have reached! We will be posting a separate post about this in a week or so, so stay tuned!

Thank you!
Marek & Filip

Our Kickstarter campaign and a new trailer are live now!

We are excited to announce that the Captain of Industry Kickstarter campaign is live now!. Go check it out and see lots of new info about the game and some sweet rewards for those who decide to back us this early! If you have friends who like this kind of game, share it with them too! The crowdfunding campaign will be up until Monday 28th of June.

Visit our Kickstarter campaign

With the campaign we are releasing a brand new trailer that showcases progress through the game from a humble start all the way to becoming an industrial superpower. You can see many of the unique mechanics such as mining the terrain for resources, terraforming with excavators, exploring with your ship, and more! Watch the trailer on YouTube in QHD 1440p!

[previewyoutube][/previewyoutube]

We have also shared a pre-alpha version of the game with content creators who will be playing the game in their own style. Visit our website for an up-to-date list.

Thank you so much for being a part of our journey so far and we are looking forward to hearing from you on our Discord server or your favorite social media!

April update: New content, Kickstarter coming soon!

Another exciting month is behind us and we have lots of updates!

First, we now have a Kickstarter "coming soon" page: www.kickstarter.com/projects/mafigames/captain-of-industry. Hit the “Notify me on launch” button to get updated once we launch our campaign (that’s gonna happen quite soon!).

Battleships & dock

In Captain of Industry you are not just a Captain of your industry but also of your ship. You start with a basic one that you've used to escape from a danger. But you will need your ship to explore your surroundings for more resources and refugees to grow your colony. However, the world out there is tough and so you will need to upgrade your ship to defend yourself on the battlefield. You start adding turrets to get fire power, improving your bridge to get advanced radar technologies, and also your engine to travel larger distances. The crew requirements will grow as well.


Settlements

Taking care of your people is the number one priority from the beginning. The very first thing you need to provide is a place to live – the settlement. The resources are scarce so your first settlement is going to be built from refurbished shipping containers. To make them more livable, your people will make them into small cozy houses with lots of windows and paint them with vibrant colors. Take a look!


Assembler

Assembler is such an important machine that there are 5 tiers available to you. From a simple manual manufacturing line to a fully automated robotic assembler. The more advanced assembler you have the more advanced products it can make, plus at a faster pace. Their requirements also increase. For example, the robotic assembler requires computing power from your datacenters … yes datacenters! Stay tuned :)


New terrain textures

We have done many significant improvements to our terrain textures. There are now over 20 different hi-res terrain textures, including two types of grass that we blend to reduce repetitiveness. We also have different materials for ores that is being mined vs. when it was intact.

Here is a before/after comparison of an iron ore mine:


And coal mine looks like this. Also note the new forest floor texture.


The new grass textures are visible only form further away, here is the comparison:


Maintenance depot

Maintenance depots are used to service all your important machines, buildings and vehicles. You just supply the depot with products and it will keep things maintained for you. There are two tiers of the depots. The first tier provides basic maintenance and the second tier takes in more expensive products and provides maintenance for more complex machines. Insufficient maintenance leads to frequent breakdowns of machines and vehicles.


Waste dump

Entity for dumping of any factory or settlement waste right into the ocean. However be careful, polluted ocean can negatively affect growth of your population in settlements. So later on it is advisable to build waste processing facilities and avoid any waste dumping.


Charcoal maker

It's a useful early game machine that converts wood into coal. It is however not very efficient and consumes a lot of wood. Since the supply of trees is limited, it is recommended only for the early game before you set up a coal mine.


That's it for this month

Thank you again for your interest and support and if you like what you see, consider sharing it with your friends. The bigger the community the better the game! If you have any questions or comments, you can reach us at our Discord server. And if you are not a member of our Captain Club, sign-up here and claim your new wallpaper now!