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Corsairs Legacy News

Choose Run Animation for the Corsairs Legacy Game

[previewyoutube][/previewyoutube]
In every previous video about Corsairs Legacy you’ve been seeing the third version of run animation. We added it to the game at the last moment before the teaser, replacing the less smooth second version. We knew that the current implementation is far from perfect and started working on the fourth version.

It’s important to understand that when the game’s speed is doubled, the animations become less smooth, as you could see in the teaser.

We have prepared two more run animations for this devlog, inspired by two other RPG games: GreedFall and The Elder Scrolls V: Skyrim. Run animations of the main characters in these two popular RPGs are quite different from the current run animation in Corsairs Legacy.

Comparing all 4 versions shown in the new video, which one would you like to see in the game? Write your thoughts and opinions in the comments below. In the next video, we’ll announce the voting results.

To compare 4 versions of the run animation - watch the full devlog video :) Subscribe to our YouTube channels in order not to miss news about the Corsairs Legacy development!

Official Corsairs Legacy YouTube Channel: https://www.youtube.com/channel/UCtvxcqkgrIC3fHpSpKSeMnA/
Official Russian YouTube Channel: https://www.youtube.com/c/SaveThePirate/

Roleplaying system in the Corsairs Legacy game

[previewyoutube][/previewyoutube] Hello everyone. Today we will be talking about the roleplaying system in the game. While making the game’s roleplaying system, we tried to take into account the advantages of known skill systems from Sea Dogs and Fallout, such as PIRATES and SPECIAL, as well as different approaches to implement a roleplaying system similar to other relevant games.

In our view, it’s important to give the player several strategies of skill development, each with its own advantages and disadvantages. In Corsairs Legacy, blades will have three weight classes:
  • light;
  • medium;
  • heavy.

After completing missions and engaging in combat the character gets experience, which allows them to level up. As the character’s level grows, the characteristics also grow, for example, health and energy consumed in combat. Also, when a new level is reached, the character gets one point of “characteristic” and one point of “skill”.



The game has 6 main characteristics:
  • strength – increases character’s health points. Developing strength also allows to use medium and heavy weapons without penalties to damage;
  • agility – increases the mastery of all types of weapons, including firearms, as well as chance of dealing critical damage;
  • charisma – allows the character to talk their way into more profitable deals;
  • stamina – increases the maximum weight the character can carry and reduces energy consumption in combat;
  • learnability – allows to increase the growth of health, energy and maximum weight;
  • luck – affects the value of items the player can find after defeating enemies and inside chests.

Let’s discuss abilities. There Are 20 of them and when you get to the next level, you get to develop one of the abilities from the following categories:
  • attack
  • defense
  • stamina
  • skills

To find out all the details of the role-playing system in the game - watch the full devlog video :) Subscribe to our YouTube channels in order not to miss news about the Corsairs Legacy development!

Official Corsairs Legacy YouTube Channel: https://www.youtube.com/channel/UCtvxcqkgrIC3fHpSpKSeMnA/
Official Russian YouTube Channel: https://www.youtube.com/c/SaveThePirate/

Economy in the Corsairs Legacy Game

[previewyoutube][/previewyoutube] Hello everyone. We’re actively working on Corsairs Legacy, we continue, step by step, to finish logical modules of the game and to share info with our audience.

In the new devlog we’ll tell you about the economy in the game. First, we’ll tell you about the groups of items in the game. Weapons will be represented by cold weapons and pistols. We’ll talk about weapons in more detail in another video. Also, there will be consumable items in the game, such as gunpowder, ammo, potions and elixirs. There will also be charms, gems, jewelry and household items.

Before we started to work on pricing, we had to figure out game currency. One of the primary coins of that time was Spanish peso, similarly to piastre, containing metal, their fineness and weight was the same. Spanish peso is a silver coin weighing about 26-27 g, with fineness from 900 to 999. There was another currency in Spain at that time. Gold real, that was commonly known as escudo, was equal to 2 pesos.

There will be 4 the most famous gemstones in the game:
  • ruby
  • sapphire
  • emerald
  • diamond

A player will encounter them most commonly in trading, that’s why we’ll only be looking at processed gemstones in the game. To calculate the price for each gemstone, we studied several historical sources.

To find out all the details of the economy in the game - watch the full devlog video :) Subscribe to our YouTube channels in order not to miss news about the Corsairs Legacy development!

Official Corsairs Legacy YouTube Channel: https://www.youtube.com/channel/UCtvxcqkgrIC3fHpSpKSeMnA/
Official Russian YouTube Channel: https://www.youtube.com/c/SaveThePirate/

Corsairs Legacy Official Soundtracks Released!

[previewyoutube][/previewyoutube] Hello everyone, 2 more weeks of active work have flown by, and you are reading the second Corsairs Legacy development diary. We made a playlist on the Corsairs Legacy official YouTube channel, where we'll add new videos about the development, which will allow you to see the complete list of already available videos on the topic in a convenient format. We also made a playlist with all original game soundtracks, which we’ll be talking about later.

In today’s diary, we’ll tell you about challenges that Twitch and YouTube content creators face, and why game developers should choose background music in their games more carefully, not only to capture the atmosphere, but also to avoid copyright issues.

As game developers, we purchase all soundtracks and sound effects on special platforms and we haven’t encountered issues with right of use on YouTube. In February 2021 we released Save the Pirate: Sea Story for PC on Steam. One of the popular let’s players complimented our game, while pointing out the only flaw about background music. He had to turn it off – YouTube notified him that he had to own a license for the soundtrack that we used in the game. And two months later we received 2 copyright claims for the soundtracks that were playing during the Ultimate Admiral: Age of Sail stream on our YouTube channel.

We uploaded all purchased audio files on YouTube and saw that all of them had copyright restrictions. Unfortunately, we figured that out 2 weeks before publishing a teaser for Corsairs Legacy. Popular in the CIS countries YouTube blogger quickly make a soundtrack for the teaser and Pirate Battleship game on CorsairsLegacy.com.

While preparing audio for the announcement, we started to work on background music for the game. We made 3 original quality compositions that will let players fully enjoy the world of pirate romanticism and to feel nostalgia from the experience in game battles. You can listen to all soundtracks in a separate playlist on your YouTube channel!

Subscribe to our YouTube channels in order not to miss news about the Corsairs Legacy development!

Official Corsairs Legacy YouTube Channel: https://www.youtube.com/channel/UCtvxcqkgrIC3fHpSpKSeMnA/
Official Russian YouTube Channel: https://www.youtube.com/c/SaveThePirate/

https://store.steampowered.com/app/1442240/Save_the_Pirate_Sea_Story/

Corsairs Legacy Plot Revealed!

[previewyoutube][/previewyoutube]It’s been 2 weeks since Corsairs Legacy announcement and, as promised, here is the first video about the development process.

Before we started working on the game’s story, we studied a lot of existing film adaptations, novels and games on that topic. Looking back at every book about Captain Blood by Rafael Sabatini and other creations about pirates, we studied historical materials about Henry Morgan's biography and decided to focus on Captain Blood: His Odyssey universe.

Storyline of Corsairs Legacy was created considering game mechanics that will be available by the time the game comes out. In the first game, the story will take place on land and based on third-person RPG mechanics. In the second game, the story will include sea battles, along with third-person RPG gameplay. The second game’s story arc will end in a way so that in the third game, a player could choose their own path.

For the main character, we chose bright and charismatic Jack Rackham, close to the Black Sails’ series character. Game presents an alternative life of Jack Rackham, more noble and heroic than historical truth, according to which he showed cowardice when his ship was attacked, while his cohabitants Anne Bonny and Mary Read were furiously fighting for their freedom, and as a result he was hanged.



We kept the original history of the flag, which became a symbol of pirates in our days. The flag consists of a skull and two sables, where the skull represents Jack Rackham, and two sables – Anne Bonny and Mary Read. We were using this image when creating Corsairs Legacy logo.

Subscribe to our YouTube channels in order not to miss news about the Corsairs Legacy development!

Official Corsairs Legacy YouTube Channel: https://www.youtube.com/channel/UCtvxcqkgrIC3fHpSpKSeMnA/
Official Russian YouTube Channel: https://www.youtube.com/c/SaveThePirate/