Hotfix v5.1.5.0 Patch Notes
v5.1.5.0
[p][/p][h2]Patch Notes[/h2][p][/p][h3]Level Design[/h3]- [p]Fixed an issue where players could clip through walls or puzzles could not be solved normally when performing certain actions in Starlit Cave Mid Inner - Lower, caused by additional unintended conditions.[/p]
- [p]Fixed a bug in Roy’s resident quest where flowers in the field floated above the blue rose garden.[/p]
- [p]Fixed an issue where Kyla’s footsteps could be heard unnaturally from a distance.[/p]
- [p]Fixed an issue where the sound did not play correctly when giving the doll to Honey Bear and triggering the follow-up interaction.[/p]
- [p]Fixed an issue where Virgil’s short dialogue prevented further skip input.[/p]
- [p]Added a feature to initialize the conversation DB at the start of game loading.[/p]
- [p]Fixed an issue in the migration stage where direct player-related content data was referenced incorrectly in conversation-related data.[/p]
- [p]Issue where the quest cannot be completed[/p]
- [p]Bug where Ellie can get stuck in the Starlit Cave puzzle vines and be unable to escape[/p]
- [p]Bug where the Jetpet does not appear in the initial Jetpet tutorial[/p]
- [p]Bug where after pressing the game start menu, the controls stop responding after loading when pressing a button[/p]
- [p]Bug where controls become unresponsive after forced sleep (even after ending the game and reloading the save file)[/p]
- [p]Issue where under certain conditions, quests do not progress properly (occurs if the game is not fully exited and a previous save file is reloaded)[/p]
- [p]Issue where some words are displayed in Chinese fonts when playing in Japanese.[/p]
- [p]Issue where some resident quests cannot progress or be completed.[/p]
[p]Reloading a previous save may resolve certain bugs.[/p][p]However, because you are loading an earlier save, any progress made since then will be lost.[/p][p][/p]
[p]Reporting bugs on the Little Witch in the Woods Discord will greatly help us fix them.[/p][p]https://discord.gg/fn9PPc2MeB[/p]