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  3. [Beta] Release 2.3 Patch Notes

[Beta] Release 2.3 Patch Notes

Hello! Sunnyside up here.

This update contains various features and contents that will improve the game experience.
This update is only available in beta builds.

[h2]How to set up a beta version[/h2]
  1. Steam Client - Library
  2. Little Witch in the Woods - Right Click - Properties
  3. Properties Window - Betas
  4. Choose the beta you want
    None: the old regular version
    beta - Enjoy beta features : Beta Version
  5. If you don't see 'beta - Enjoy beta features', reboot the Steam client.



[h3]How to go back to a previous version[/h3]

Same steps as above, and select "none" in [Property Window - Beta]

[h3]Beta Version Notice[/h3]
  • Save files from the previous version cannot be used in the beta version.
    • For those who have progressed in the previous version, we have added a function to select Chapter according to your game progress.
    • Chapters can be selected from the Game Title - Chapter Select menu.
    • When you first start the game in beta version, you can select a chapter to match your previous progress, and from then on, you can save and load your game progress normally.
  • Save files in beta version are only available in the beta version.
  • Saved files of the beta version may not be linked with the later updated version.
  • The beta version is also playable from the beginning.


[Oct 26 02:50 PDT]
There is a problem in that if you save your game progress in the current beta version and then continue in the previous version, the save file cannot be loaded normally.
The save file is not deleted, and the problem is caused by a conflict between these two versions.
We are trying to solve it asap.

If you want to play the current game normally, you can visit the folder below
C:\Users\admin\AppData\LocalLow\SunnySideUp\Little Witch In The Woods\Saves

and delete the beta version save file, or back it up somewhere else and then continue.
(Beta save files must not be located in that folder.)



[h2]Features[/h2]


[h3]Added stories and new locations[/h3]



A new village area called ‘Temple’ will be available. A main quest related to the temple will also be added.
  • Added 'Temple' area
  • Added main quest


[h3]New ‘research project’ system[/h3]



A ‘Research Project’ system has been added to the Encyclopedia. A ‘research project’ system has been added and benefits can be earned based on achievement. The book page has also been reorganized, and creatures of special shapes different from those of existing creatures will appear.

Research Project
  • Added ‘Research Project’ function in the Encyclopedia
  • Added benefits for completing research projects
  • Added creatures of special types different from existing creatures
  • Added special behavior patterns to some creatures
  • Added a function to unlock by drawing multiple times with a quill pen


Encyclopedia UI reorganization
  • Added function and changed its UI
  • Changed some creature illustrations
  • Changed how potion ingredients and recipes are displayed


[h3]Added a new ‘gathering tool’[/h3]



New gathering tools 'pickaxe' and 'shovel' have been added for more diverse gatherings. For now, you can gather 'stone' and 'mud', which are general collectibles, using each tool.
In addition, the existing tools have been transformed to look more like magical tools used by witches.
  • Added a new tool 'Pickaxe'
  • Added a new tool ‘Shovel’
  • Change the design of existing tools


[h3]Added save data slots[/h3]

A “Load Game” page where you can select a save data slot has been applied.
There was a problem that players had to directly access the save file folder when there was a problem with the progress of the game, and this function was developed to make this easier.
Each save data indicates the progress, saving time, etc., and you can choose to load the one you need.
The ‘Load Game’ page is available through the Game Tiltle/Main Menu page or through game-pausing page.
  • Added saves-loading function and "Load Game" page


[h3]Added stamina function[/h3]

After update, Ellie consumes stamina instead of energy when sprinting.
After the release of Early Access, many players commented that it was inconvenient to wear out energy while running, so we developed the stamina function.
As the stamina is a separated system, you can run as much as you want without worrying about low energy.
  • Added stamina function
  • Added the ability to climb quickly by consuming stamina


[h3]Resident schedule improvement[/h3]

We tried to convey the charm of each resident and the naturalness of the village in the worldview through the unique schedule of the residents, but it turned out that it did not deliver the emotion in an ideal way and rather interfered with the progress of the game.
Therefore, we tried to solve the problems, and improved the residents' schedules, making it more intuitive.
  • Reorganized residents' schedules
  • Added the internal space of Kayla's house
  • Added the internal space of Roy's House


[h3]The witch's house revamp[/h3]

The witch's house has been expanded with new functions added.
  • Expansion of the 1st floor of the witch's house
  • Expansion of the 2nd floor of the witch's house
  • Added incubators
  • Added a showroom


[h3]Added incubators[/h3]

An incubator, a tool that allows you to obtain a certain amount of workpieces by putting in a specified material and waiting, has been added.
However, you can use the incubator only after completing the necessary preceding tasks first.

[h3]Added chapter select function[/h3]

The UI for selecting chapters has been added.
This feature is intended to mitigate the unavailability of previous versions 's saves.

It is available through [Game Title - Chapter Select].

You can select any chapter even before you have played the game up to that part, so please read the chapter descriptions carefully before choosing.


[h3]Other additions[/h3]

  • Added 3 new brooms
  • Added a warehouse dedicated to brooms (placed in the basement)
  • Any save files from previous version build might be rejected when loading the game in beta version.



[h3]Other fixes[/h3]

  • Modified some terrain in Green Forest Plateau for easier climbing
  • Added loading UI that shows the progress of saving
  • Resizing the entire in-game texts
  • Adjusted potion delivery and material consumption
  • Adjusted some potion recipes
  • Adjusted the price of items sold in the store
  • More balanced fatigue recovery based on fatigue reduction
  • More controllable fatigue consumption of general gathering activities



[h3]Major bug fixes[/h3]

  • Fixed a bug where, during an interaction, if another interaction target overlaps with Ellie, the previous interaction would be canceled
  • Although most bugs related to Mac have been fixed, some may still occur in some OSs.