Update 1.1.10.2
[h2]1.1.10.1 --> 1.1.10.2 Hotfixes:[/h2]
[h2]Major Changes:[/h2]
[h2]Minor Changes:[/h2]
[h2]Bug Fixes:[/h2]
- FIxed crash issue when loading the game straight into travel scene then open and close the inventory
[h2]Major Changes:[/h2]
- Players can now finish ship-fitting even if they have overcapacity in ship cargo or warehouse. However, they still need to clean up before leaving port
- Compulsive beam weapon, when it stops firing, now has 0.5-second(real-world) grace period where its damage won't reset, followed by an additional 1-second period to gradually decrease the damage to its minimum level
[h2]Minor Changes:[/h2]
- Added 1x1 Teutonic composite back into PvP
- Localization updates for English and Chinese translation
[h2]Bug Fixes:[/h2]
- Officer passive bonuses for weapon interceptor damage no longer include bonuses to range and shield damage
- Resolved the issue of freezing ship particles in specific circumstances
- Recovered VIP officers for some players who lost them due to certain circumstances
- Fixed the problem where enemies would sometimes spawn facing away from the player
- Resolved a soft-lock issue that occurred when finishing a battle while hiding the UI
- Fixed the issue where players could cycle the point of view into destroyed ship
- Reload time on weapon tooltips now displays a more accurate timer
- Officer skill tooltips now accurately display "%" for skills that involve a percentage-based resource spender. Additionally, these tooltips correctly show the material requirements for the relevant skills
- Corrected player's inventory empty space detection for receiving items in Delivery quests
- Corrected the calculation of Shield-Regen bonus