1. Airship: Kingdoms Adrift
  2. News
  3. Update 1.1.5.2

Update 1.1.5.2

[h2]1.1.5.1 --> 1.1.5.2 Hotfixes:[/h2]
  • Fixed crash on TarlandTown's dialog
  • Fixed missing Supplystation on Arranwatchtower


[h2]Minor Changes:[/h2]
  • Revised the descriptions of items in the License to Hunt quest to make them more accurate
  • Removed the Red Sparrow Trophy requirement from the commission quest in Suthsegian Garrison
  • Updated the wording of weapon names to reduce confusion
  • Removed the word "seconds" from the cruising countdown to avoid confusion
  • Updated officers on the Militia Commander frigate
  • Added Shipyard and Hangar to Emberglade Garrison
  • Aberdonia Town's Hangar now starts with Lv.1
  • Improved AI Evasion behavior
  • Improved AI Travel avoidance


[h2]Encounter Changes:[/h2]
  • Increased precision of hunting quests spawn areas


[h2]Bug Fixes:[/h2]
  • Fixed an issue where quest facilities would disappear during the Constantine Quest
  • Restored the "Parleyable" tag for militia and navy fleets
  • Fixed instances where Minerva shouldn't have spoken certain battle lines
  • Fixed broken layout of worldmap's destination window
  • Fixed missing page navigation for ship-selection during shipfitting
  • Fixed crash issue in PvP that occurred when creating a new vessel and proceeding to test the loadout before finishing it
  • Fixed mouse lock issue when leaving PVP battle via setting button


[h2]Ship Parts Changes:[/h2]

[h3]Protection[/h3]

Light Civilian Mana Shield
  • Shield capacity 24,000>23,200

Rapid Recovery Shield
  • Recharge rate: 70>80
  • Shield Power Modifier 130>140

Rapid Shield
  • Shield capacity 20,000>20,800
  • Recharge rate: 140>180
  • Shield Power Modifier 280>300

Capital Rapid Recovery Shield
  • Shield capacity 30,000>32,400
  • Recharge rate: 240>300
  • Shield Power Modifier 480>540


[h3]Command[/h3]

Crystallization Tank
  • Fuel Generation 4>8