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  3. [BETA] Update 1.6.0.1

[BETA] Update 1.6.0.1

[BETA] Update 1.6.0.1 - Logistical Automation and More!
This version is expected to go Default by 15th September

We're looking forward to your feedback at: https://discord.com/channels/824584233149923340/1154690552751718410

How to get into Beta: https://discord.com/channels/824584233149923340/1210524215996842074

[h2]Update Note for 1.6.0.1[/h2]
Status:
In Beta
Older Saves: Safe to continue

[h3]Features:[/h3]
  • Added “Difficulty Options” to the game start, along with 2 additional achievements to celebrate players with higher-level accomplishments. Note that winning the game on the highest difficulty level will unlock lower-level achievements. (Achievements currently hidden)
  • Introduced “Freight Automation” orders, allowing ships to circle between origin and destination ports with specific goods.
  • Introduced “Auto-Purchase” orders, enabling you to assign purchase orders to shops to restock your warehouse with goods as soon as they become available.
  • Added a “Logistic Panel” (hotkey: L) to aggregate “Freight Orders,” “Auto-Purchase,” and “Production Orders.”
  • You can now clear your misdeeds against a faction by selling each faction's hunting marks at their respective commission stores.

[h3]Content:[/h3]
  • Added 2 extra tiers to Cadenza and Helmut’s workshops for increased production capacity.
  • Reduced riders' integrity by 35% across the board.
  • Increased the fire rate of pivoted cannons.
  • Reduced self-hardening thresholds on some armors.
  • Increased bonus performance of inertia balancers.

[h3]Improvements:[/h3]
  • Made shopping screens more compact and easier to navigate through all offers.
  • Added a button to apply a color scheme to the entire fleet.
  • Added a “Check to Auto-refill” option to the resupply panel.
  • Corrected additional grammatical errors.

[h3]Bug Fixes:[/h3]
  • Fixed an issue where capturing a ship could reward 3 ships instead.
  • Fixed trading hint items being added to cargo instead of the treasury.
  • Fixed an issue where selecting a parley tribute cargo would reset the cargo screen pages.
  • Fixed an issue where disabling production notifications sometimes did not work.
  • Multiple under-the-hood stability improvements.