Welcome to The Buffet.
[p][/p][p]A wide selection of new content, balance changes, seasonal fun and more![/p][p][/p][p]
The Buffet is live now, bringing you...[/p][p][/p][p][/p][h2]🎄Christmas Treats[/h2][p][/p][p]It's Christmas time again, and that means elves, turkey, fairy lights, and cats wearing santa hats.[/p][p][/p][p]This year we're bringing back the North Pole map
and introducing a brand-new seasonal setting (more on that later). On these maps, the shop will offer a treat every day, with conveyors coming back to the North Pole, and a brand-new appliance for the brand-new setting (more on that later, too).[/p][p][/p][p]Both settings are available as daily/weekly runs and in the setting selector during the Christmas period.[/p][p]
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[/p][p][/p][p][/p][h2]🚪🚪Banquet Hall[/h2][p][/p][p]
PlateUp's newest, largest (and double dooriest) map, the
Banquet Hall is a new layout and setting.[/p][p][/p][p]If you want to serve as many customers as you can, as fast as you can, then this layout is for you. With an open plan, it's perfect for building big. The kitchen might be narrow, but it's easy to get into, with new double doors and a long serving hatch.[/p][p][/p][p]Keep your ovens hot, though, because the cold climate makes for some impatient customers.[/p][p][/p][p]
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[/p][p][/p][p][/p][h2]🍲Buffets[/h2][p][/p][p]Since the dawn of time, front-of-house staff everywhere have only dared to wonder
why can't they just fetch their own food?[/p][p][/p][p]Wonder no longer.[/p][p][/p][p]The new
Buffet appliance enables you to serve customers without actually doing any of the work yourself. Placing an order on the buffet will allow customers to make their own way up and serve themselves.[/p][p][/p][p]Be prepared for the mess, though. At least before it was only around the tables.[/p][p]
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[/p][p][/p][h2]🔧New Mechanics[/h2][p][/p][p]We've tweaked some old favourites. [/p][p]We've twiddled some worst nightmares.[/p][p]We've told customers to ignore the dirty dishes.[/p][p][/p][p]
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[/p][p][/p][p][/p][p][/p][h2]💰Pay What You Want[/h2][p][/p][p](Where
you are the restaurant owner, and
what you want is extra coins for cards that make dishes harder).[/p][p][/p][p]For too long, customers have demanded more variety, more quality, and more difficult dishes from you. That changes now.[/p][p][/p][p]Unless they're paying, obviously. In this patch, cards that make dishes harder now increase the price customers will pay for them.[/p][p][/p][p]With changes to eight base dishes, this balancing update means more money for slices of tomato, mushroom, onion, and many others.[/p][p][/p][p](We even buffed
Turkey Stuffing, but that's only because it's Christmas)[/p][p]
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[/p][p][/p][p][/p][h2]🥪Sandwiches[/h2][p][/p][p]
PlateUp's most-requested dish is now here![/p][p][/p][p]
Sandwiches are a new base main dish in this update, with a focus on serving simple ingredients as quickly as you can. Using the new piecemeal ordering system, customers will request each part of their sandwich in turn, keeping things clear and keeping you on your toes.[/p][p][/p][p]Pair them with buffets to create a sandwich free-for-all, stick your tables in the serving hatch for a classic sandwich bar, or serve at the table for a fancy... sandwich restaurant? The choice is yours.[/p][p][/p][p]
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[/p][p][/p][p][/p][p][/p][h2]🍨Ice Cream Sundaes[/h2][p][/p][p]What better to top off your sandwiches with than some ice cream? This update brings a new base dessert dish,
Ice Cream Sundaes.[/p][p][/p][p]Using the new piecemeal serving, customers will request scoop after scoop of ice cream, topping and sauce for you to bring.[/p][p][/p][p]Ice Cream Sundaes also debut the new
dish variants -- when taking the Ice Cream Sundae card, you'll get a choice of two extra cards to take, letting you play exactly how you want to. You can take it easy with simple scoops, or go the extra mile and make the ice cream yourself (and charging a premium, of course).[/p][p][/p][p]
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[/p][p][/p][p][/p][h2]😋Extra Helpings[/h2][p][/p][p]We really hope you enjoy all the new content in this patch. We're looking forward to cooking up more updates, more frequently, now that most of the issues with the console versions have been kneaded out. We've got lots of ideas about what will be next out the oven, and we've been pouring over all the suggestions you gave us during the last update.[/p][p][/p][p]It hasn't always been the smoothest pastry this year. We made the choice to spend a lot of time on technical improvements rather than leaving problems to rise. We're glad we did (even if it was a bit under-done at first). Hopefully, now the updates are rolling, you'll all be glad, too![/p][p][/p][p]While most players are reporting everything is fixed now, we've continued to look into reports of networking problems and made improvements for this patch. To make sure the experience is perfectly baked for everyone, we're pleased to announce we're working with an external partner whose expertise in porting will help us knead out any remaining lumps. Please continue to report any problems you have so we can investigate![/p][p][/p][p]And finally, even more little changes:[/p][p][/p]
- [p]Spaghetti and Tacos now correctly show up in Autumn settings[/p]
- [p]Grabber ordering is now reliable so that complex automation should not be affected randomly while adding new conveyors[/p]
- [p]Order delivery has been re-implemented to enable new features, such as customers taking parts of ice cream servings and allowing them to accept things while their table has something on it[/p]
- [p]Lots of outstanding bugs have been fixed, thank you for all your reports![/p]
- [p]Adds reflections to mirrors (not enabled on Switch)[/p]
- [p]Improves pathability detection for buffets and host stands[/p]
- [p]Adds the ability to split up some item groups (currently tomato/lettuce and ice cream scoops). This means, for example, you can serve a single scoop of ice cream out of a bowl with two scoops.[/p]
- [p]Rework music implementation to fix bugs with tracks not being picked correctly during seasonal content[/p]
- [p]Fixes a bug where shoes could remain after the restaurant ended[/p]
- [p]Adds more names for Turkey restaurants[/p]
- [p]Fixes a bug where initial post could drop out of bounds[/p]
- [p]Fixes issues with mains that didn't need plates still requiring them[/p]
- [p]LiveSplit integration is now available on all PC platforms[/p]
- [p]Improves networking stability on all platforms, especially PS5 and Switch[/p]
- [p]Fixes a networking issue that could occur for larger parties on Switch[/p]
- [p]Reorganises lobby to add more space and a serving hatch to the test kitchen[/p]
- [p]Fixes some issues with player nameplates not being arranged correctly[/p]
- [p]Fixes some issues with player nameplates lingering if a player left and rejoined[/p]
- [p]Re-implements Anti Social achievement to be more reliable[/p]
- [p]Adds a card to the Witch Hut map to indicate that it uses the Enchanting Desk[/p]
- [p]Fixes some cosmetic issues[/p]
- [p]Fixes some alignment issues on desks (visually)[/p]
- [p]Fixed breadsticks having an incorrect description, and adds a +2 flat fee buff[/p]
- [p]Adds rewards for taking extra cards and serving extra ingredients:[/p]
- [p]Burgers now get +2 for being handmade, +1 for cheese and +1 per topping served[/p]
- [p]Steak now gets +1 for each of mushroom, tomato or sauces[/p]
- [p]Salad is now 4 by default and +1 for each topping[/p]
- [p]Pizza now gets +1 for mushroom and +1 for onion[/p]
- [p]Dumplings now get +1 for seaweed[/p]
- [p]Turkey now gets +1 for cranberry sauce or gravy, and +3 for stuffing[/p]
- [p]Tacos now get +1 for each of cheese, lettuce, onion and tomato[/p]
- [p]Breakfast now gets +2 for eggs and +1 for other toppings[/p]
- [p]Adds a variant card for Spaghetti which enables you to throw pasta water into the sink. Choosing the old option now gives more money per serving[/p]
- [p]Fixes an issue where cosmetic UI could be cut off in four player mode[/p]
- [p]Fixes an edge case where you could save while loading into the game and get stuck on a black screen after re-loading the game[/p]
- [p]Seasonal maps are now available in the setting selector during events, so you can play different seeds without waiting for the next day[/p]
- [p]Fixes numerous issues with speedruns on consoles, particularly to do with map reset times during the week[/p]
- [p]Fixes a bug with merging splittable items (such as taco trays) that prevented them from being combinable[/p]
- [p]Fixes a visual bug with chocolate when being looked at[/p]
- [p]Fixes text on card selection screens that incorrectly said you had reached the next level for cards you brought with you[/p]
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