[p]First, we want to thank you all for your incredible patience. We were pushing hard to get this update out for the game's anniversary, but unfortunately, our day jobs (yes, it's sad 😢) got in the way and we couldn't make that deadline.[/p][p]But the wait is almost over! We are incredibly excited to announce that we are officially targeting a November release for the massive v0.6 PROPHUNT update.[/p][p]We're calling this a "whole new era" for the game, and for good reason. We've been reworking the game's core, and we can't wait for you to play it. Here’s a sneak peek at what’s coming:[/p][p][/p][hr][/hr][p][/p][h3]A Complete Overhaul of Movement and Combat[/h3][p]We've completely reworked the systems for both the
Hunter and the
Prop from the ground up, including movement, animations, and weapons.[/p]
- [p]For the Hunter: Get ready for a new first-person view! This comes with an all-new tactical arsenal: an AK-47-type weapon, a shotgun, a semi-automatic handgun, a frag grenade, and a claymore. Melee combat is also in![/p]
- [p]For the Prop: You can now transform and detransform (return to your robot form) at will! In your robotic form, you can attack in close combat, which can be very effective against a low-health Hunter.[/p]
- [p]For Everyone: We've added a "walk" function for both sides, allowing you to move more slowly but completely silently.[/p]
[p][/p][h3]New Visuals & Hunter Customization[/h3]
- [p]New Hunter Agents: Once a valiant robot soldier, Kovatek Corporation now employs new human agents for its Hunters.[/p]
- [p]Skill System: Going hand-in-hand with the new visuals is the introduction of Skills. You can select these to customize your Hunter's play style.[/p]
- [p]First Skill Available: “Resilience,” which allows you to take less damage for a short period of time. (Other skills will be coming soon, allowing you to create customizable classes!)[/p]
[p][/p][h3]AI Props & Singleplayer Mode[/h3][p]This is one of the pillars of this new update. The host of a game can now
fill in the empty Props player slots with AIs. This is perfect for filling up a lobby or even playing solo as a Hunter. (
Hunter AIs will be available later.)[/p][p][/p][h3]New Map "Rooftop" & "Warehouse" Rework[/h3]
- [p]New Map: Rooftop: A brand new map set on the rooftops of an abandoned American city. It is also the first map to introduce the concept of the void, where both Props and Hunters can fall to their deaths.[/p]
- [p]Map Rework: Warehouse: The game’s very first map, Warehouse, has also been significantly modified and improved, notably with the addition of new props and vegetation.[/p]
[p][/p][h3]New Tech & Features[/h3]
- [p]NVIDIA Technology: We're excited to introduce support for NVIDIA DLSS, DLAA, and Multi Frame Generation to boost your performance and visual quality.[/p]
- [p]PC Crossplay: That's right! Steam and Epic Games players can now play together![/p]
- [p]New Main Menu: It was high time to put an end to the old, austere menus. The new main menu is finally here and looks beautiful.[/p]
[p][/p][hr][/hr][p][/p][p]We're in the final stages of polishing and bug-squashing. We are so excited to get this update into your hands.[/p][p]Thank you again for your support. Get ready, and we’ll see you in November![/p][p][/p][p]
Venalith[/p]