1. Seafarers
  2. News
  3. Seafarers Development Roadmap

Seafarers Development Roadmap

This is the plan for development following the end of the Steam Next Fest. The target release date is August 2nd, and the target price is about 5 dollars. If you have any suggestions I would love to hear them! Contact me on Twitter, Discord, or through the steam, community to suggest something (Check out the steam community page for a link to the discord). I am not planning on doing early access as I've never done it before and so I'm not familiar with the process, but I am open to it if enough people are interested.

World Events
  • Random events such as hurricanes, pirate attacks, and droughts will affect different regions of the map, and will consequently affect the prices of certain goods in that area. This will help add diversity of cargo being bought throughout the game

People
  • People will be scattered around the world and will be walking around every town
  • You will be able to talk to people in the town and some people will even be willing to join your crew
  • In order to get people to join your crew, you have to help them out by completing certain quests that will take you all over the map
  • Quests and world events will be able to be kept up with through a journal that lets you see completed/in-progress quests and the current world event if there is one at the time

Combat
  • Actual pirates will be joining the game, and they will be coming for your cargo! Pirates will sail around the map and will hijack ships and attempt to steal cargo
  • If pirates should board your ship, you will have an option to fight them or surrender peacefully and give them a portion of your cargo in exchange for no confrontation
  • Pirates will also look to blockade the ports of towns in an attempt to get ransom money from the town, if you feel it is your duty to rescue the town then prepare to fight them to get them to stop… or just sail around and find another port nearby

Progression
  • More boats will be added that will let you move faster through the water or carry more cargo
  • Buildings will be able to be constructed in towns to help them grow and prosper so they can supply more cargo to your ever-growing merchant empire
  • Buildings will be able to either give you a discount on purchases made at the port or will let the town resupply faster so you get more goods at better prices
  • Cosmetic items will be available to purchase with your hard-earned gold and will be able to be added to your ship to set you apart from all the other merchants