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Tunguska: The Visitation - Enhanced Edition News

Free DLC Giveaway - Less Than 20 Keys Left!

[p]8:00am GMT Update: thank you all for your support! Only less than 20 keys left - grab them before they are gone :)[/p][p][/p][hr][/hr][p][/p][p]Hello Ghoul Hunters,[/p][p][/p][p]With Halloween right around the corner, let's do a quick DLC Giveaway :) It's very simple:[/p][p][/p][p]Go to the Official Website \[tunguskagame.com] and just subscribe to the mailing list, and you'll receive an email with a Steam key for the Sound of Music DLC! But be quick - the keys will run out very fast![/p][p][/p][p]You don't have to go through the "Enter The Zone" mini-adventure, just click "Register Now" and sign up. And then you can check out the mini-adventure from the home page, which is the opening for a horror story taking place in the Zone that will be updated via email every two weeks. It's a nice little sneak peek of the story in the sequel Tunguska 2: Whitefall :)[/p][p][/p][p]If you have already sign up, don't worry - there will be Giveaway events regularly :)[/p][p][/p][p]Enjoy![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p][/p][p][/p]

Happy Halloween! + Tunguska 2 Dev Progress Update: T-Life AI?!

[p]Happy Halloween Everyone![/p][p] [/p][p]Tunguska: The Visitation is now back on Steam Scream Fest, with the biggest discount yet - 57% OFF! Plus, if you haven't already picked them up, the DLCs and Bundles are also available this week at a sweet discount, for the complete adventure in the Zone that you don't wanna miss :)[/p][p][/p][p]I also wanted to share a progress update for Tunguska 2: Whitefall. Since the last update, I have been working on expanding the AI from the first installment. Take a look at this cryptic picture:[/p][p][/p][p][/p][p]What you are looking at is a graphical representation of an "ecosystem" in a large map like West Petrovsky running in real time. Each square represents a base - for both humans and mutants; each yellow dot represents a navigation waypoint, and they sometimes overlap with the bases. The capsules are "squads" - groups of NPCs, both humans and mutants, who are either occupying a base, or out and about on expeditions. [/p][p][/p][p]The expedition squads are chosen from the members of their parent squads who occupy a base, and they will choose a destination (usually another base) for various purposes, such as hunting, gathering, assisting friendly factions, attacking enemy bases, etc. They will loosely follow these waypoints to calculate a path and navigate, which means sometimes hostile factions will encounter and engage in combat. When they complete their job, they will navigate their way back to home sweet home. All this will be running on the background, meaning even if you are not playing on the same map as them, they continue on with their lives. [/p][p][/p][p]This system opens up a lot of opportunities for emergent gameplay, such as faction wars, trading, assassination quests, messenger quests, etc. Quite exciting :) Hopefully after another month I will be able to show you the NPCs roaming around the map during gameplay![/p][p][/p][p]In the mean time, don't forget to wishlist Tunguska 2: Whitefall, and sign up on the Official Website for an exclusive adventure that will lead into the storyline of Tunguska 2 :)[/p][p][/p][p] [dynamiclink][/dynamiclink][/p][p][/p]

Update 1.94-9 Patch Notes

  • [p]The landmines and Void Skull/Spirit Skull/Ghost Skull (from Slaughterhouse) that you deploy will now be saved. They won't go away until they explode or run out of charges.[/p]
  • [p]The Laser sight sold by Hans is now much cheaper to make it more available for starting player[/p]
  • [p]The Dirty Shovel's swing speed is increased to make it a little easier to use.[/p]
  • [p]Auto-Aim control scheme is now the default to make initial experience more consistent. Also updated the tutorial to explain better the difference between control schemes.[/p]

Broadcast from The Zone - We've Launched The Official Website!

[p]Dear Ghoul Hunters,[/p][p][/p][p]It took long enough, but I have finally managed to complete the official website! But wait - it's not just some random landing page. It's a little gem on its own :)[/p][p][/p][p][/p][p][/p][p]The real essence of the site is an immersive repository of Tunguska lore, something I really love to write about. After years of development, the Tunguska Zone has evolved into its own world with decades of history, made by all the people who have their own past, struggles, and ambitions. And I can't wait to share all of it with you! [/p][p][/p][p]Let us stay connected via the Tunguska Broadcast. Over time, as you receive the Vanguard intel updates via email, you will piece together and uncover an adventure in the Zone. There will also be some fun, encrypted giveaways, in a FSFS fashion - First Solve First Serve :)[/p][p][/p][p]Without further ado, here's the website:

https://tunguskagame.com/[/p][p][/p][p]Let's find out what's awaiting you in the Zone :)[/p][p][/p][p][/p]

Minor Engine Upgrade, Bug Fix

[p]I'm releasing this update to upgrade unity version, in order to address a recent vulnerability published by Unity (CVE-2025-59489).[/p][p][/p][p]This patch also included an upgrade on SQLite plugin. My intention was to attempt to fix a problem where the game won't run if it's installation path has special characters in it, but it turned out that this is a limitation of the SQLite library shipped with Unity. Looks like for now, the workaround is still to install the game under a path without special characters.[/p][p][/p][p]Also included a fix for an exploitation in Slaughterhouse, where you can sell a soul stone and then immediately buy it back for a cheaper price, and repeat to make infinite amount of money.[/p][p][/p][p][/p]