Tunguska 2: Whitefall Dev Progress Update!
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[/p][p]Hello Ghoul Hunters,[/p][p][/p][p]It's time for another dev update for the sequel! I have added one more Monolithic Manifestation called "Pulsar". It's a flying, glowing orb, rotating randomly in midair, and it emits two light beams which can detect humans. Once detected, it will switch to attack mode, with its beams turning into burning rays of death! Moreover, upon detecting a target, it'll also emit a sound that alerts other nearby Monoliths to rally upon the target. [/p][p][/p][p]I will provide countering mechanisms once all the Monoliths are done. For example, to counter the Pulsar, you might shoot at it to cause it to spin uncontrollably for a few seconds, making it harder for it to fix the beam on you. [/p][p][/p][p]But for now, I recorded a gameplay video and uploaded to the Steam store page for the sequel, where I was hunted by the Pulsar and two Meatballs. Check it out![/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]I have one more Monolith to make, and then I'll start working on the new UI. We are well on our path towards a playable demo for the mid-year Next Fest, possibly in June 2026 :)[/p][p][/p][p]Also, update 1.96-5 has a quick update to fix a game-breaking bug that was reported to me yesterday - after you start the defense quest in Lake Cheko and waiting for the enemies to come, if you travel by boat to the lake cottage and stay there until the enemies' arrival and then travel back, the enemies will never arrive and you can't complete the quest. The fix will delay the enemies until you get back to the swamp.[/p][p][/p][p]I know I have been updating the game frequently in the last couple of weeks, and it might have caused inconvenience with some folks. I apologize for that. The game was on a big discount and there was a large influx of players, and along with it more eyes on the product. Therefore I tried to update the game as soon as I'm aware of any significant issues, so that others won't be impacted. I promise that the updates will wind down from now on :) Thank you for your patience and understanding![/p]