Dear Ghoul Hunters,
I'm proud to announce that after three years of updates, the recent graphics upgrades, and the hand-drawn illustrations (17 total, thank you swanseensean!) added in today's update, the game has finally reached the status of "Enhanced Edition"! This is the vision I had for the game since I began working on it, and it has finally come true!
Let's look through what was added to the base game:
- Graphics upgrade
- Farming and cooking
- New weapons
- Skill System
- Emergent ambush and airdrop events
- Recurring holiday events (Halloween, Labor Day)
- Native gamepad support
I'd like to thank you all for your continued support and all your patience with me fixing bugs :)

Also, some folks have requested a feature to have an in-game radio that plays the game's soundtrack. I thought it was a great idea, so I have been working on a small DLC with this feature. But I didn't want to stop there - what if you get to play your own favorite music? Imagine roaming the Zone with STALKER's music playing in the background - what a wonderful nostalgia!
Feel free to check out the DLC page. It's completed, and I just need to do some testing before release. I have set the price of the DLC to 3 USD in the US region to help cover some licensing cost, but I don't mind giving away free keys - just reach out to me on Discord!
https://store.steampowered.com/app/3077300/Tunguska_Sound_of_Music/

Finally, other addition in today's update:
- Added a second Tool slot to equip detectors, the garrot, brass catcher, etc., and of course the upcoming radio player!
- The game will save your camera zoom level before entering an interior/dungeon, and restore it after you exit.
- Added dynamic ambient occlusion so that it gets more prominent at night.
- Fixed a bug where if you right click to drop a stack of items while it's in the "Sell" grid during trading, you can still sell it and receive money even though it's now sitting on the ground.
- The game will no longer count picking up domestic plants (plants you planted) towards the Botanist achievement.