1. Tunguska: The Visitation - Enhanced Edition
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Tunguska: The Visitation - Enhanced Edition News

Update 1.79-7 Patch Notes

- Finally fixed the bug with summoning NPC with the charged soul stone. It should be deployed the same way as landmines. Much thanks to Interknet for patiently helping me troubleshooting it!

- Added code to ensure the summoned NPC spawns where the soul stone is

Slaughterhouse Bug Fixes

Thank you all for providing me feedback for the Slaughterhouse DLC! Today's update contains fixes for some of the most urgent issues:

- Fixed a bug with Celestial Sisters who spawn mid-late game in Slaughterhouse, who have no weapons and won't engage the player

- Fixed a bug with ChaseCam mode hiding building floors incorrectly when aiming at enemies while player is on the second floor/above

- Attempted to fix a bug with the game not properly ending after defeating Valentin the final boss. However the issue is always a hit-or-miss so I'm not 100% yet whether the fix is perfect.

There is however a very strange issue, where the Charged Soul Stone that you purchase from the raven on the third floor will not spawn any NPC when you throw them. After working with one of the folks who had the issue, it seems like either the Charged Soul Stone was not charged or somehow it lost the data that specifies the type of NPC to spawn.

This has never happened to me during my own testing. If you have this issue, please reach out to me if you don't mind working with me to fix the issue :) And of course, if you don't have this issue, please let me know as well :)

Thank you!

Update 1.79-4 Patch Notes

- Fixed the fridge collider issue in Slaughterhouse
- Enlarged the stairs barriers so that player can't jump over them
- Fixed a scripting issue that causes story condition triggers to reverse
- Added error checking with the Slaughterhouse soul stone charger. If you put the wrong number of soul stones in it, it will not do anything. but if you put just one, you will get a charged soul stone with no souls inside - but you can use it to direct the current summoned NPC to desired position.

Update 1.79-3 Patch Notes

- Added the ability to use Dpad left/right when at the Orders page to flip between serum/food orders and assassination orders

- Fixed errors in translations

- Fixed Slaughterhouse stair barriers so that player can't jump over it

Slaughterhouse DLC Has Been Released!

I'm proud to announce that the long-awaited final DLC for Tunguska: The Visitation has been released! Thank you all for your patience and continued support since the DLC was first announce last Fall :)

It will be on a -20% launch discount for one week and I hope you enjoy the fight! It will get tougher and tougher as you progress through the waves, but I know you will enjoy all the rewards - and for sure, those rewards will be accessible in the main game!

Now, if you ask me what is my favorite reward from Slaughterhouse, I would say it is the Soul Crusher, a special garrote that you can use to charge a soul stone with the victim's soul. You can then throw the charged soul stone and summon a soldier with similar equipment tier, like, you know, a Poké Ball :P

Although this one soldier will get obliterated under the gunfire from a group of human enemies, he would be very handy in dealing with annoying ghouls in your way. Also, even though he won't follow you around, if you have more charged soul stones you can throw one while the summoned solider is still in the same level, and he will go to the location where the second soul stone lands. I know you'll like this too!


https://store.steampowered.com/app/1601970/Tunguska_The_Visitation/