1. Tunguska: The Visitation - Enhanced Edition
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Tunguska: The Visitation - Enhanced Edition News

Update 1.92-4 Patch Notes

- Fixed a scripting bug that prevents Artyom from accepting serum unless you have exactly one

- There are some audio files that are still placeholders that I forgot to replace. They are now replaced with new ones.

Update 1.92-3 Patch Notes

- Fixed a bug where NPCs lose their AI in Lake Kraiken
- Changed the controller shooting mechanism. How it works: when you hold LT to aim, and you lock unto a target, how far you hold down RT determines how "sticky" the lock on is on the target. When RT is held all the way down, the gun shoots; if you release RT a little bit, the gun stops shooting and will try to keep the lock on instead of moving the aim to another target. If you completely release RT, then it resumes normal aiming.

Update 1.92-2 Patch Notes

- Slightly increased the starting carry weight limit

- You can now use Shift+click to remove equipped items and put them in the backpack

- When a NPC dies, his aiming IK solver will be disabled to save a little bit of performance cost

- Resolved a possible null pointer error while saving game

Update 1.92-1 Patch Notes

- Fixed a bug with controller cursor not able to move above the inventory on the right side of monitor

- Fixed various French translation errors and display issues

La Zone En français! Also, Regarding Language Support

[h2]French Translation[/h2]

Much thanks to these kind folks who have worked tirelessly, French localization is now available! :)

s_e_b_87
Ricorama
Tixije

Thank you so much!

Tunguska has a staggering 70,000+ word count (sometimes I hate myself for writing so much, haha) in dialogues, journals, notes, books, item descriptions, and UI elements, translating it to any languages is a colossal effort. With the help from our community, Tunguska is now available in eight languages!

Of course, if you notice any issues with the French translation, please let me know. I tested it as much as I can and made corrections/improvements, but I have only learned French for one semester 15 years ago in college :) And then I tried to survive in Paris for 3 days while speaking French only. Between getting drunk and passing out in the Louvre, and missing the flight home, I think it went pretty well :P


[h2]Future Language Support?[/h2]

To be honest, supporting eight languages is already driving me crazy, even if all the translation work is already done. I have to do a lot UI adjustments to fit the text in, a lot of testing to find errors and bugs, and then whenever I make any little changes to the game, I have to duplicate this change across all the languages, AND test each one of them... I think I'm pretty much at the top of my capacity now, because I'm now starting to work on the sequel, and really don't have much spare time to expand Tunguska 1 further.

But I would really appreciate if folks who need new languages can understand my challenges. I don't ever say never when it comes to feature requests, so even if I say I can't support more languages right now, it doesn't mean I won't ever. I just have to let God decide when the time comes. So if you would like to suggest me to include another language, please open a thread in the community forum, and see how many players will follow and bump it. That's basically how we achieved French and German localization! This really is the best way to drive feature request with any developers, not by leaving negative reviews to force me or blackmail me.

Although many AAA companies might not care about their reviews (after all they just want the profit), for us indie devs, the review score mean *everything* to us. We work very hard to listen to the feedback and implement any improvements requested, hoping to raise and keep the score we achieved. Nothing devastate us more than getting unfair negative reviews.

Thank you for your support always :)