1. Tunguska: The Visitation - Enhanced Edition
  2. News

Tunguska: The Visitation - Enhanced Edition News

Update 1.64-2 Patch Notes

- Fixed a bug where the angel of fire household causes save game failure

- Added a simplified options menu to the main menu

- For the RMB quick melee strike (tap RMB) your movement will no longer be restricted while you strike. For the other types of melee strikes, the movement will still be restricted

- The stamina cost for each type of melee strike will now be different. The more damage the type of strike deals, the more stamina it costs.

A couple of small changes on top of 1.64-1

- Added some logs to help troubleshoot a very rarely seen reloading problem. If you run into any issue where you have a gun and ammo available, but pressing R doesn't do anything, please copy the "output_log.txt" file and provide to me for analysis.

- You can now add command line argument to Tunguska.exe (by creating a shortcut) to set custom resolution. For example:

Tunguska.exe -screen-width 3000 -screen-height 2000

When you run this shortcut, the game will have a resolution of 3000x2000.

Update 1.64-1 Patch Notes

- Added the ability to cook the F1 grenade by holding RMB. Just be quick with selecting the trajectory, but if you run out of time, simply keep RMB held and switch to another weapon, and it won't explode in your hand. Other grenades cannot be cooked due to their already short fuse time.

- Fixed a bug with Panned/Fixed mode where toggle dosimeter doesn't work.

- Fixed a few raven perch spots so when they get killed their they will fall to a place reachable by player

- Updated the grenade explosion effect

Update 1.64 Patch Notes

- When you are near several items that are very close to each other, you can press the Dosimeter key (game will prompt you) to cycle through these objects, and then you can interact with the intended one by clicking LMB.

- You will now slowly receive passive progress with Stealth skill if you sneak near an unaware enemy (must be moving, not standing still). The closer you are, more progress you will receive.

- You can "upgrade" an NPC's loadout by selling guns, helmets, and armor to them. If the item sold to them is of higher tier than their own, they will switch to the new item.

- Improved hit detection for landmines, so you can better shoot at them.

- Fixed a bug with Lard not able to receive higher quality if you use high quality pork to make them.

- Zooming in and out (Z key) will play a little cue sound

- When you are in the intro screen (such as beginning of the game it tells you it was 1985 in NYC), you can press Space (or Enter for the second button) to trigger the button - no need to click on them

- Added new boost icon for when you use meds that slowly reduce radiation (like Vodka)

Update 1.63-1 Patch Notes

- Fixed a bug when holding sprint key while aiming down sight causes many clicking sounds

- Fixed a bug where switching from a gun while aiming to a thrown object, and before the thrown object is taken out completely, the trajectory line is stuck if you let go of aim button

- Now switching ammo (hold R) will honor the ammo in the pockets.