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Tunguska: The Visitation - Enhanced Edition News

"Way of The Hunter" DLC Has Been Released!



Dear Ghoul Hunters,

Thank you all for patiently waiting for me to complete the Way of The Hunter DLC! This DLC allows you to customize your character and build skills with a perk-based skill system! It's good for replaying the game with a new perspective, but if you enjoy RPG style game, you'll also have a good time with the first playthrough with this DLC!

Please note that the core experience is unaffected by the DLC. There's no need to buy it unless you are looking to convert a Survival Shooter experience into a Survival RPG.

As usual, I'm always open to suggestions for the game, so if you have any cool ideas about the skill system let me know :)

Also, following issues are fixed in the 1.56-2 patch:

- Fixed the "grab stuff" animation while crouching. It should look less jarring now.

- Reduced the chance of getting serums from breaking crates (makes more sense)

- Added Close button for crafting station UI

Update 1.56-1 Patch Notes

- Revised Russian translation for the Way of The Hunter DLC

- Fixed a bug with Italian version of Way of The Hunter DLC where increasing a survival skill takes away combat skill points

Update 1.56 Patch Notes

- Fixed a bug where the hidden landmines in Zernaskaya church mistakenly showed up when you return to that area

- Shift + click to move items from chest/dead body to the backpack will now first attempt to merge with existing items in the backpack

- Fixed the repeated noise when opening a locked chest

- Now the game will save the state of loudspeaker that plays propaganda music. If you turn it off, it won't turn it on by itself again

- After you loot a dead body clean, the hover message for it will now indicate that it's been looted and empty

- If the player wears the Veil of Valentin, spiders will no longer attack the player

- The Veil of Valentin (while worn by player or Valentin) will indicate when the shield is active with a visual effect

- Adjusted the hitbox of landmines so it should be easier now to shoot it

Update 1.55-3 Patch Notes

- Fixed another bug regarding automatic ingredient collection with recipe: if the ingredient item in the backpack is less than what the recipe needs, its quantity gets reduced to zero but not destroyed from inventory.

- Added a game option to disable mouse click movement

- Added a sound and notification each time your combat XP or survival XP levels up

Update 1.55-2 Patch Notes

- Fixed a bug where buying item from NPC doesn't reduce player's money

- Fixed a bug where the "ingredients" button will convert premium/superior ingredients into normal ones after collecting them into the serum lab

- Preparing player character model to accommodate different skins (to release next week!)