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Services in Hotel Architect – Construction, Garbage, and Supply!

Hello Hoteliers!

This week, we're taking a closer look at the Service Systems in Hotel Architect - your last how-to overview before Early Access launches next week!

In our previous post, we covered the various staff roles working within your hotel. But not everything can be handled in-house. Certain tasks require assistance from external services, which are essential for keeping your hotel clean, stocked, and structurally sound.

There are three types of services in Hotel Architect. Some operate automatically, while others need to be called in by you at the right time. Let’s take a look:

[h2]Construction Workers: Building the Foundation [/h2]
You’ll likely become very familiar with this service (or might already be if you joined the playtests!)

Construction Workers are responsible for everything related to building and modifying your hotel. Their tasks include:
Placing structures like foundations, inner walls, and material sites
Installing structure items such as doors, windows, stairs, and elevators
Applying custom surface finishes - from wallpaper and paint to wood, tile, and stone
Placing furnishings and fixtures throughout hotel zones
Performing demolition, whether you’re removing a single object or redesigning entire areas

Construction workers need to be called in when you place objects or structures through the build menu. The same applies when changes are needed, simply call them in! This process is covered in detail during the campaign tutorial in Gothenburg, so you can learn as you go!



[h2]Garbage Service: Keeping Things Clean Behind the Scenes [/h2]
While less noticable than construction, the Garbage Service is critical to hotel cleanliness!
Each in-game day, garbage collectors arrive to empty the dumpsters located around your hotel. However, it’s your hotel cleaners who move trash bags from bins and cans into those dumpsters.
If your cleaning team is busy handling beds, dirty floors or other tasks, garbage might not be dealt with promptly. Make sure to balance your staffing to keep things running smoothly!



[h2]Supply Service: Essential for Restocking [/h2]
The Supply Service ensures that your maintenance staff can keep machines and amenities stocked and operational.
Supplies are delivered to your hotel and then the maintenance staff will take them to the supply stand in the maintenance workshop. From there, staff can restock vending machines, kitchen fridges, and more. The system runs periodically, but if you’re running low on inventory, it’s worth checking:
  • Whether your supply stand is fully stocked
  • If your staff can reach and distribute items efficiently
  • And whether you might benefit from adding an extra fridge or supply stand in high-traffic areas


Only 4 days left until Hotel Architect launches in Early Access on Steam! Don’t forget to wishlist, and thank you for your continued support - we can’t wait for you to start building next week.

— The Hotel Architect Team

Join Us for a Live Dev Q&A with Accel from the Hotel Architect Team!

Hey Hoteliers,

We’re excited to announce a live Developer Q&A stream with Accel, one of the creative minds behind Hotel Architect this Friday night!



📅 Date: Friday 16th
⏰ Time: 8pm - 10pm BST
📍 Where: Wired Productions Twitch Channel

Whether you're curious about gameplay mechanics, the design process, or what it’s like bringing a dream hotel sim to life, now’s your chance to ask your burning questions! 🔥

If you can't make it, not to worry, we'll be uploading the stream to Youtube at a later date and if you want to ask a question in advance, hop into our Discord to the Q & A channel!

— The Hotel Architect Team

How to recruit staff in Hotel Architect!

Hello hoteliers!
We know you're all excited for Early Access in less than 2 weeks, so we're setting you up with even more info on how to be the best hoteliers right off the bat! Today, we’re diving into one of the most essential aspects of running a successful hotel in Hotel Architect: recruiting and managing your staff.

Whether it’s receptionists, cleaners, chefs, or bartenders, your team has a direct impact on the quality of your guests’ experience. Hiring the right people and managing them well can be the difference between five stars and utter chaos. Here’s what you need to know.

[h2]Staff Roles in Hotel Architect[/h2]
As your hotel grows, so does the need for a skilled and balanced team. You’ll need a variety of roles to keep operations running smoothly, including:
  • Receptionists
  • Cleaners
  • Maintenance
  • Chefs
  • Waiters
  • Bartenders
  • And more, coming soon...

Each of these positions contributes to different areas of the hotel, so plan things out and keep a close eye on their activities!

[h2]How to Recruit New Staff[/h2]
To begin hiring, open the Staff tab via the People icon on your main toolbar. From there, you’ll see a list of potential candidates for each role, including their skill level and attributes.

If none of the current candidates are a good fit, you can wait for a new set to appear. But be careful, going without key staff for too long can quickly lead to operational meltdowns and unhappy guests.

[h2]Understanding Skill Levels[/h2]
Every staff member has a skill level that increases as they work. Their initial skill level is influenced by your hotel’s current star rating and any staff-related upgrades you've unlocked in the upgrade tree. Hiring more skilled employees from the start will help your hotel run more efficiently and keep guest satisfaction high.

[h2]The Importance of Attributes[/h2]
Attributes are unique traits that directly affect how well staff perform their duties. For example:
- A Sheet Champion cleaner will fly through laundry
- A Charismatic receptionist will instantly put guests at ease

Each employee has at least two attributes, and both can influence job performance. A “Key Expert” receptionist might seem ideal until you notice they're also an introvert who doesn't do well around people! On the other hand, some hoteliers may enjoy running a hotel full of eccentric characters, like a juggling waiter with the Show-Off trait or a loud 'Shouter' maintenance person. The choice is yours!


[h2]Assigning Tasks[/h2]
Once your staff is hired, you can assign them to specific tasks to optimize their efficiency. This is particularly important in busier hotels where managing workflows becomes more complex.

[h2]Experience Matters[/h2]
Your staff’s experience level will impact your hotel’s critic ratings - just as it would in real-life hospitality. If an employee is slacking, it’s worth scouting for a replacement before terminating their contract. Firing a staff member too hastily can leave you understaffed and scrambling to keep things running.


These recruitment and management basics will help you get your hotel up and running efficiently. Keep in mind that as Hotel Architect continues through early access, staff systems may evolve based on community feedback.

If you want to learn more about Hotel Architect before the game comes out, head to youtube to watch the How To & Stream playlists!

[previewyoutube]https://youtu.be/qfaoGaQKidE[/previewyoutube]

Not long to wait now, we hope you're as excited as we are for early access!
- The Hotel Architect Team


Introducing Hotel Architect Location No. 3: Paris!

After the sun-drenched cliffs of Santorini and the coastal charm of Gothenburg, it’s time to step into the elegance and grandeur of the City of Light - Paris! Revealed as the third playable location, this iconic European capital brings a twist to the gameplay: this time, you're starting with a hotel but it's in desperate need of some serious love and care. You may have already tried this map out in the playtest but for those you missed it, this is the blog to get the lowdown on it!

Paris introduces new zones, the spa and conference room, polished mechanics, and five fully buildable floors of Parisian hospitality.
Unlike the serene sprawling map in Santorini or the structured city plot in Gothenburg, Paris starts with you into the middle of a pre-existing hotel that’s seen better days. Think peeling wallpaper, dirty floors and outdated décor. Your mission? Turn this tired old landmark into a luxurious destination worthy of five stars and glowing reviews.

But that’s easier said than done. You'll need to renovate, reorganize, and possibly rethink everything. from the lobby to the penthouse suite of an upper crust guest's dreams... and all while keeping the business afloat and managing demanding guests!

Paris features:
[h2]5 Floors[/h2]
Paris brings a whole new dimension, literally. This is the first location in Hotel Architect to span five floors, however you have less space per floor than Santorini so you'll need to get inventive with layouts.



[h2]New Zones[/h2]
The new zones in the Paris scenario are the conference room and the spa. Once you've completed the scenario in Paris, you can then take both zones back to the previous two locations.
In order to achieve that all important 5 star rating, you must have a Spa in your hotel, so those 5 star rewards are now within reach!



[h2]New Guest types[/h2]
The Upper Crust and Business People are fond of Paris and while they booked your hotel as their place to stay, they aren't going to let you slack on any of their demands.

Upper Crust rooms in particular, have to be quite large, so fitting them into the floor plan of Paris efficiently can be quite tricky. You'll need to be inventive while making sure that you have everything to maintain that 5 star rating once you've achieved it.

The business people while they don't require 5 star luxury, they still have their own requirements including the conference room so they can work while they stay!



Renovation won’t be easy, and each upgrade affects your hotel’s operational flow, guest satisfaction, and your ability to earn five-star reviews. But the reward? Seeing a forgotten Parisian hotel come back to life under your vision.

The Month of Wired 17th Birthday Celebration!

We’re days away from the doors of Hotel Architect opening and we’re super excited to be a part of our publisher’s Wired Productions #MonthOfWired 17th birthday celebration! The Month of Wired promises epic deals, surprise announcements and of course a certain launch of a certain game that you’re reading about right now!

[previewyoutube][/previewyoutube]

[h2]Daily Deals[/h2]

May 2nd – 9th May: Reach for 85% off!
https://store.steampowered.com/app/428660/Deliver_Us_The_Moon/

May 8th - 15th May: Get your claws on 50% savings!
https://store.steampowered.com/app/1299690/Gori_Cuddly_Carnage/

May 12th - May 19th: Sneak 20% off before Mother finds out
https://store.steampowered.com/app/1376200/KARMA_The_Dark_World/

May 19th – 26th: Find 70% off, deep in the lake!
https://store.steampowered.com/app/515960/Martha_Is_Dead/

[h2]Game Launches[/h2]

May 20th 😉
https://store.steampowered.com/app/1602000/Hotel_Architect/

[h2]Main Sale "Up to 85% off" May 2nd to 9th[/h2]

https://store.steampowered.com/app/1388870/Arcade_Paradise/

https://store.steampowered.com/app/290100/Bulwark_Evolution_Falconeer_Chronicles/

https://store.steampowered.com/app/2891460/DIG_VR/

https://store.steampowered.com/app/331980/Last_Inua/

https://store.steampowered.com/app/306000/Super_Dungeon_Bros/

https://store.steampowered.com/app/1135260/The_Falconeer/

https://store.steampowered.com/app/1374350/Tiny_Troopers_Global_Ops/

https://store.steampowered.com/app/2225750/Tiny_Troopers_Joint_Ops_XL/

https://store.steampowered.com/app/656460/Vostok_Inc/

[h2]Playtests![/h2]

May 15th: Beneath Playtest
https://store.steampowered.com/app/1593230/Beneath/

[h2]New Game Launches![/h2]

May 20th: Hotel Architect

https://store.steampowered.com/app/1602000/Hotel_Architect/

[h2]Competitions[/h2]

Think you’ve got what it takes? Prove it! Our competitions this May aren’t just about gaming skills – they’re about taking home some seriously awesome prizes. Whether you’re battling it out for bragging rights or aiming for that top spot, get ready to show us what you’re made of.

Find out more via our Promo Page!