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Hotel Architect News

Warhammer 40,000: Speed Freeks 1.0 Launches on Steam

We are excited to announce that our publisher Wired Productions and developer Caged Element have officially launched Warhammer 40,000: Speed Freeks on Steam today. Following an early access phase that saw over 250,000 players blast opponents, this high-octane combat racing game has had some tuning up and has sped into 1.0.

Last week, Wired Productions revealed they had taken over publishing rights – removing microtransactions entirely - and introducing fresh tracks, maps, game modes, and customization options. Assemble your crew of Grotz, Gitz, and Squigz – and battle in PVP and PVE lobbies!

Visit the Warhammer site for more details and stay tuned for insights into the game's next explosive chapter, as Wired Productions continues its partnership with Caged Element, the original publisher of 2018’s acclaimed GRIP: Combat Racing. Embrace the chaos, ignite the battles, and experience the thrill of Speed Freeks like never before.

Warhammer 40,000: Speed Freeks is available now on Steam at a special discounted price of just $15.99, €15.99 and £12.79.

New content includes:
  • Player-hosted games: Create private or public lobbies with custom settings.
  • New Vehicle – Trukk: A havoc-wreaking ambush vehicle with a fearsome amount of firepower and rowdy orks in the back.
  • New Game Mode - Free Roam: Choose any map and create custom races around it, as well as practice driving skills and abilities.
  • New Maps: Da Dust Up and Da Gorge are Speed Freeks’ most dynamic and visually striking to date.
  • Ork Pit Bosses: Players can now unlock and customize Ork avatars to show off to teammates and enemies alike.
  • Alternative Weapons: Unlockable weapons expand the playstyles of each vehicle for new ways to master them.


https://store.steampowered.com/app/2078450/Warhammer_40000_Speed_Freeks/

Hotel Architect Early Access Is Out Now!

Hey Hoteliers!

It's finally time to check-in to Hotel Architect as it heads into Early Access today! The doors are now OPEN to our chaotic and captivating hotel construction and tycoon management game, available now on Steam at discounted launch price of £12.79 / $15.99 / €15.99 - running for just 2 weeks! 

Discover what it's like to be a hotel owner, unleashing your creative freedom as you build and design grand hotels across the globe. But, chaos is always close in this 24/7 lifestyle that will see you  juggle the increasingly elaborate demands of disorderly guests, overcome logistical nightmares and deal with unexpected obstacles along the way.

But that's not all, today we have a lot of exciting announcements, including:
  • A brand-new trailer, featuring music from Black Razor Records
  • All of the features available in Early Access
  • The launch of our Fandom Wikipedia page
  • The Early Access roadmap

[previewyoutube][/previewyoutube]
[h2]Features available in Early Access:[/h2]
Four playable locations (Gothenburg, Santorini, Paris and St Anton)
A career and sandbox mode for each location - with plenty of rewards to unlock!
Six guest types, each with their own set of needs and preferences.
Six staff types to manage.
A character creator tool.
Service systems including delivery, construction and garbage systems.
An item eyedropper
and much, much more!

[h2]Wiki / Fandom:[/h2]
If you're interested in finding out EVERYTHING there is to know about Hotel Architect, we have also opened up our Fandom Wiki page today! The fandom details information about all of the characters (including guests, staff and services), locations, zones, key features and more!
If you can't find an anser on the fandom about the game, please check our FAQ post or ask on our social media!

[h2]Roadmap:[/h2]
But that's not all... today we have released our upcoming roadmap, which you can check out below:


As you can see, Hotel Architect will expand to several new locations including New York, Las Vegas and a location in China. From now through to launch there's a bunch of content coming including seasonal events, new staff types, the introduction of emergency events to manage, design templates, and even more character cosmetics!

Thank you for your continued support as we've started to bring this game to life, and we can't wait to see all your fantastic hotels!
- The Hotel Architect Team

Services in Hotel Architect – Construction, Garbage, and Supply!

Hello Hoteliers!

This week, we're taking a closer look at the Service Systems in Hotel Architect - your last how-to overview before Early Access launches next week!

In our previous post, we covered the various staff roles working within your hotel. But not everything can be handled in-house. Certain tasks require assistance from external services, which are essential for keeping your hotel clean, stocked, and structurally sound.

There are three types of services in Hotel Architect. Some operate automatically, while others need to be called in by you at the right time. Let’s take a look:

[h2]Construction Workers: Building the Foundation [/h2]
You’ll likely become very familiar with this service (or might already be if you joined the playtests!)

Construction Workers are responsible for everything related to building and modifying your hotel. Their tasks include:
Placing structures like foundations, inner walls, and material sites
Installing structure items such as doors, windows, stairs, and elevators
Applying custom surface finishes - from wallpaper and paint to wood, tile, and stone
Placing furnishings and fixtures throughout hotel zones
Performing demolition, whether you’re removing a single object or redesigning entire areas

Construction workers need to be called in when you place objects or structures through the build menu. The same applies when changes are needed, simply call them in! This process is covered in detail during the campaign tutorial in Gothenburg, so you can learn as you go!



[h2]Garbage Service: Keeping Things Clean Behind the Scenes [/h2]
While less noticable than construction, the Garbage Service is critical to hotel cleanliness!
Each in-game day, garbage collectors arrive to empty the dumpsters located around your hotel. However, it’s your hotel cleaners who move trash bags from bins and cans into those dumpsters.
If your cleaning team is busy handling beds, dirty floors or other tasks, garbage might not be dealt with promptly. Make sure to balance your staffing to keep things running smoothly!



[h2]Supply Service: Essential for Restocking [/h2]
The Supply Service ensures that your maintenance staff can keep machines and amenities stocked and operational.
Supplies are delivered to your hotel and then the maintenance staff will take them to the supply stand in the maintenance workshop. From there, staff can restock vending machines, kitchen fridges, and more. The system runs periodically, but if you’re running low on inventory, it’s worth checking:
  • Whether your supply stand is fully stocked
  • If your staff can reach and distribute items efficiently
  • And whether you might benefit from adding an extra fridge or supply stand in high-traffic areas


Only 4 days left until Hotel Architect launches in Early Access on Steam! Don’t forget to wishlist, and thank you for your continued support - we can’t wait for you to start building next week.

— The Hotel Architect Team

Join Us for a Live Dev Q&A with Accel from the Hotel Architect Team!

Hey Hoteliers,

We’re excited to announce a live Developer Q&A stream with Accel, one of the creative minds behind Hotel Architect this Friday night!



📅 Date: Friday 16th
⏰ Time: 8pm - 10pm BST
📍 Where: Wired Productions Twitch Channel

Whether you're curious about gameplay mechanics, the design process, or what it’s like bringing a dream hotel sim to life, now’s your chance to ask your burning questions! 🔥

If you can't make it, not to worry, we'll be uploading the stream to Youtube at a later date and if you want to ask a question in advance, hop into our Discord to the Q & A channel!

— The Hotel Architect Team

How to recruit staff in Hotel Architect!

Hello hoteliers!
We know you're all excited for Early Access in less than 2 weeks, so we're setting you up with even more info on how to be the best hoteliers right off the bat! Today, we’re diving into one of the most essential aspects of running a successful hotel in Hotel Architect: recruiting and managing your staff.

Whether it’s receptionists, cleaners, chefs, or bartenders, your team has a direct impact on the quality of your guests’ experience. Hiring the right people and managing them well can be the difference between five stars and utter chaos. Here’s what you need to know.

[h2]Staff Roles in Hotel Architect[/h2]
As your hotel grows, so does the need for a skilled and balanced team. You’ll need a variety of roles to keep operations running smoothly, including:
  • Receptionists
  • Cleaners
  • Maintenance
  • Chefs
  • Waiters
  • Bartenders
  • And more, coming soon...

Each of these positions contributes to different areas of the hotel, so plan things out and keep a close eye on their activities!

[h2]How to Recruit New Staff[/h2]
To begin hiring, open the Staff tab via the People icon on your main toolbar. From there, you’ll see a list of potential candidates for each role, including their skill level and attributes.

If none of the current candidates are a good fit, you can wait for a new set to appear. But be careful, going without key staff for too long can quickly lead to operational meltdowns and unhappy guests.

[h2]Understanding Skill Levels[/h2]
Every staff member has a skill level that increases as they work. Their initial skill level is influenced by your hotel’s current star rating and any staff-related upgrades you've unlocked in the upgrade tree. Hiring more skilled employees from the start will help your hotel run more efficiently and keep guest satisfaction high.

[h2]The Importance of Attributes[/h2]
Attributes are unique traits that directly affect how well staff perform their duties. For example:
- A Sheet Champion cleaner will fly through laundry
- A Charismatic receptionist will instantly put guests at ease

Each employee has at least two attributes, and both can influence job performance. A “Key Expert” receptionist might seem ideal until you notice they're also an introvert who doesn't do well around people! On the other hand, some hoteliers may enjoy running a hotel full of eccentric characters, like a juggling waiter with the Show-Off trait or a loud 'Shouter' maintenance person. The choice is yours!


[h2]Assigning Tasks[/h2]
Once your staff is hired, you can assign them to specific tasks to optimize their efficiency. This is particularly important in busier hotels where managing workflows becomes more complex.

[h2]Experience Matters[/h2]
Your staff’s experience level will impact your hotel’s critic ratings - just as it would in real-life hospitality. If an employee is slacking, it’s worth scouting for a replacement before terminating their contract. Firing a staff member too hastily can leave you understaffed and scrambling to keep things running.


These recruitment and management basics will help you get your hotel up and running efficiently. Keep in mind that as Hotel Architect continues through early access, staff systems may evolve based on community feedback.

If you want to learn more about Hotel Architect before the game comes out, head to youtube to watch the How To & Stream playlists!

[previewyoutube]https://youtu.be/qfaoGaQKidE[/previewyoutube]

Not long to wait now, we hope you're as excited as we are for early access!
- The Hotel Architect Team