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  3. Nuclear War Simulator - Update 1.00.0148

Nuclear War Simulator - Update 1.00.0148

[h3]Build 418[/h3][h3]New features and changes:[/h3]
  • [p]the number of injured people is calculated[/p]
  • [p]total casualties (fatalities + injuries + fatal cancers) are calculated[/p]
  • [p]expanded the display of results of the simulation[/p]
  • [p]the area and volume of the destroyed building are calculated and displayed[/p]
[h3]Bug fixes and minor improvements:[/h3]
  • [p]fixed: Unity security issue[/p]
  • [p]coordinates can be entered into the text fields during targeting[/p]
  • [p]fixed: during targeting, the old warhead visualization was not removed when the warhead is reassigned[/p]
  • [p]fixed: not being able to select an image for individuals[/p]
  • [p]irrelevant results of the simulation are no longer shown[/p]
  • [p]simplified how tables with the results of the simulation are displayed[/p]
  • [p]the objectives of a scenario are now shown as tooltips, simplifying the results tables[/p]
  • [p]format of recorded CSV files can now be parametrized in csvRecordingSettings.JSON[/p]
  • [p]when selecting a CSV file with detonations for replay, it can be selected in a file explorer[/p]
  • [p]added: tips to use Left Ctrl + Left Click to target military objects exactly in some scenarios[/p]
  • [p]change: Donald Trump is now the president of the United States[/p]
  • [p]change: updated NATO members to early 2026 state[/p]
  • [p]fixed: after scenario setup, some AI was not working because the wrong leader figure was placed[/p]
  • [p]fixed: warning of explosions over 100 Mt is only shown once now when executing a list of detonations[/p]
  • [p]fixed: New York emitting smoke without being hit[/p]
  • [p]fixed: units and individuals were invisible in tutorials if visualization was deactivated before[/p]
  • [p]fixed: tutorial camera transition was not zooming out far enough in some cases[/p]
  • [p]fixed: issue with fallout cut-off after multiple calculations[/p]
  • [p]fixed: not displaying MIRV footprint if cross-range is bigger[/p]
  • [p]fixed: scrolling is disabling plan visualization in the attack planner[/p]
  • [p]fixed: old units were selected after loading a new scenario[/p]
  • [p]fixed: list of user-made scenarios is refreshed when going to the Load Scenario panel[/p]
  • [p]fixed: display of cities is only enabled in scenic view, so the markers are not blocking the map[/p]
  • [p]fixed: effects on infrastructure are now enabled just by checking the toggle and without pushing the Apply Settings button[/p]
  • [p]fixed: aircraft was flying to the wrong bases in some scenarios[/p]
  • [p]fixed: HYSPLIT calculation not finishing when running too many detonations[/p]
  • [p]fixed: green glare around detonation if many detonations overlap[/p]
  • [p]fixed: Pakistani 40 kt warhead was only 12 kt[/p]
  • [p]fixed: unassigned MIRVs sometimes fly to the equator[/p]
  • [p]fixed: ballistic missile defense was intercepting its own missiles[/p]
  • [p]fixed: activating AI now automatically places a leader if one is missing[/p]
  • [p]fixed: recalculated scenarios with HYSPLIT results to include long-term fallout exposure[/p]
  • [p]fixed: visualization of physical effects not updated when changing detonation height during targeting[/p]
  • [p]fixed: pressing the shortcut to decouple physical effects visualization from the cursor not working during targeting[/p]
  • [p]fixed: typo in the campaign tutorial[/p]
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