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V Rising 1.1 Hot Fix 6





Greetings Vampires!

We’re getting even more fixes in before the weekend so that you may indulge your blood lust as bug-free as possible in all of your rich upcoming free time.

The following changes will be applied.


[h2]General[/h2]

  • Fixed more skinning issues on a few armor sets.
  • Fixed mesh clipping on the Undead General Helmet.
  • Fixed a potential server crash issue related to pathing.
  • Corrected an issue where Cassius’ sword could get stuck under ground, making the boss unkillable.
  • Added some missing collisions in a place where the player could jump into the abyss. So if you want to jump into the abyss, you’re going to have to try a little harder.
  • Fixed an issue on gamepad where the player could accidentally purchase an item from a vendor if not releasing the interact key quickly enough.
  • Fixed an issue where the stems of Cypress Saplings were showing incorrectly on upper floors.
  • Fixed an issue where the physics on Domina’s whip could get stuck in an incorrect state.
  • Minor fixes to make health restoration after duels and arena contests work consistently.
  • Fixed a typo in the Frost Bat spell description.
  • Fixed gamepad autoscroll not working in Servant Mission list.
  • Fixed servant perks layout order not being consistent with other missions.
  • Fixed an issue where players could gain health by spamming the Arena Start/Cancel Contest button.
  • Fixed an issue where the Dark Enchantment passive triggered when restoring a lower health state after a contest.
  • Fixed an issue with the highlight displays in the player inventory with “Pristine Leather Bag” and “Bat Leather Bag”, where it would identify an incorrect number of slots in some instances. Newly made bags should function properly, but older bags will still have the visual bug. Rest assured that this is a visual bug only, and your older bags are still giving you all of that precious space.
  • Quite a few more optimizations!





If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Stay vigilant in the shadows of Vardoran, our fellow Vampires!



Eternally yours,


/Stunlock Studios

V Rising 1.1 Hot Fix 5





Greetings Vampires!

We’re adding a new patch today with a wide variety of fixes to address your most urgent needs! Additionally, we’re continuing to optimize the game so it can run more smoothly.

The following changes will be applied.


[h2]General[/h2]

  • Fixed an issue where Vampire mounts could no longer be mounted. Please note that if your horse is currently bugged in this way, for the fix to take effect, you will have to resummon your horse. After it has been resummoned, it should not break again.
  • Fixed an issue where prisoners summoned to your base through a “Dusk Caller” over a long distance could get stuck in transit, and may never arrive, also causing players to be trapped in a “dominated subject” state. If you are still stuck in this state, you will have to use the “Release Target” ability to escape it. Unfortunately, this will kill the prisoner, but rest assured, there are still plenty of creatures to bend to your eternal will.
  • Fixed some skinning issues on several armor sets.
  • Fixed an issue where the names of some of the Gloomrot music box tracks were mixed up.
  • Fix for Wisteria Wall Growths that could sometimes clip through upper flooring.
  • Fixed an issue where blood pool blood infusions could not be shown on gamepad.
  • Fixed an issue where sometimes blood mixer blood quality would show incorrect values.
  • Fixed a typo in the “Stone Dust” tooltip where it referenced the “Smelter” instead of the “Furnace”.
  • Claw Skewering leap ability has been tweaked to make it hit more reliably if the server is lagging.
  • Added placement restriction where stairs cannot be placed on top of gravel pathing. This could create a situation where the stairs became unable to be deleted, due to its connection to the gravel pathing.
  • Fixed an issue where disconnected players could sometimes die from the sun within their castles.
  • Various optimizations were also added!




If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Stay vigilant in the shadows of Vardoran, our fellow Vampires!



Eternally yours,


/Stunlock Studios

V Rising 1.1 Hot Fix 4





Greetings Vampires!

Hotfix time! We're implementing some more optimizations to help our servers run a bit better and provide a smoother overall experience! These changes are entirely server-side. They will be applying to Official servers on the next restart, and your private servers the next time you choose to update.


If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Stay vigilant in the shadows of Vardoran, our fellow Vampires!



Eternally yours,


/Stunlock Studios

V Rising is doing big numbers on Steam after its recent update, plus it's 50% off




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