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V Rising 1.0 Hot Fix #8



Hello Vampires.

We patched V Rising yesterday at 14:00 CEST.

This hotfix brings the following fixes:

[h3]General Fixes[/h3]

  • A toggle option was added to allow players to use Bat Form while carrying Soul Shards.


[h3]Bug Fixes[/h3]

  • Fixed an issue where tutorial popups could sometimes include duplicated keybinds.
  • Fixed an issue when playing on servers hosted in LAN mode. After connecting to the server, players could experience a situation in which many client features would stop responding.
  • Fixed a server crash that could occur when a castle was breached during a castle relocation transfer.
  • Fixed an issue with camera rotation during feed when using DualSense® controller Adaptive Triggers.
  • Fixed a crash that sometimes happened when exiting the game.


If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Rise, vampires!


Eternally yours,


/Stunlock Studios

New Official V Rising Servers Opening Today!



Hello, vampires!

We’re happy to see many of you enjoying the hunt on our official servers!
We’ve decided to open a few more options to relieve the current overpopulation.

Here are the servers that will open today, the 20th of June, between 16:00 and 16:30 CEST:

EUROPE

[EU-C] Official #1082 Weekend Raid | 3 Month Reset
[EU-C] Official #1083 Weekend Raid | 3 Month Reset
[EU-C] Official #1084 Weekend Raid | 3 Month Reset
[EU-C] Official #1085 Weekend Raid | 3 Month Reset
[EU-C] Official #1086 Weekend Raid | 3 Month Reset
[EU-C] Official #1087 Weekend Raid | 3 Month Reset (Brutal)
[EU-C] Official #1088 Weekend Raid | 3 Month Reset (Brutal)
[EU-C] Official #1089 Weekend Raid | 3 Month Reset
[EU-C] Official #1090 Weekend Raid | 3 Month Reset
[EU-C] Official #1091 Weekend Raid | 3 Month Reset
[EU-C] Official #1092 Weekend Raid | 3 Month Reset
[EU-C] Official #1093 Weekend Raid | 3 Month Reset
[EU-C] Official #1094 Weekend Raid | 3 Month Reset
[EU-C] Official #1095 Weekend Raid | 3 Month Reset
[EU-C] Official #1096 Weekend Raid | 3 Month Reset
[EU-C] Official #1097 Weekend Raid | 3 Month Reset
[EU-C] Official #1098 Weekend Raid | 3 Month Reset
[EU-C] Official #1099 No Raid | 3 Month Reset


NORTH AMERICA

[US-W] Official #3016 Weekend Raid | 3 Month Reset
[US-W] Official #3017 Weekend Raid | 3 Month Reset (Brutal)
[US-W] Official #3018 Weekend Raid | 3 Month Reset
[US-W] Official #3019 Weekend Raid | 3 Month Reset
[US-W] Official #3020 No Raid | 3 Month Reset
[US-C] Official #4017 Weekend Raid | 3 Month Reset
[US-C] Official #4018 Weekend Raid | 3 Month Reset (Brutal)
[US-C] Official #4019 Weekend Raid | 3 Month Reset
[US-C] Official #4020 Weekend Raid | 3 Month Reset
[US-C] Official #4021 No Raid | 3 Month Reset
[US-E] Official #5025 Weekend Raid | 3 Month Reset
[US-E] Official #5026 Weekend Raid | 3 Month Reset
[US-E] Official #5027 Weekend Raid | 3 Month Reset (Brutal)
[US-E] Official #5028 Weekend Raid | 3 Month Reset
[US-E] Official #5029 Weekend Raid | 3 Month Reset
[US-E] Official #5030 Weekend Raid | 3 Month Reset
[US-E] Official #5031 Weekend Raid | 3 Month Reset
[US-E] Official #5032 No Raid | 3 Month Reset


CHINA

[CN] Official #6004 Weekend Raid | 3 Month Reset
[CN] Official #6005 Weekend Raid | 3 Month Reset (Brutal)
[CN] Official #6006 Weekend Raid | 3 Month Reset
[CN] Official #6007 Weekend Raid | 3 Month Reset
[CN] Official #6008 No Raid | 3 Month Reset


AUSTRALIA

[AU] Official #7008 Weekend Raid | 3 Month Reset
[AU] Official #7009 Weekend Raid | 3 Month Reset (Brutal)
[AU] Official #7010 Weekend Raid | 3 Month Reset
[AU] Official #7011 Weekend Raid | 3 Month Reset
[AU] Official #7012 No Raid | 3 Month Reset


LATIN AMERICA

[BR] Official #8041 Weekend Raid | 3 Month Reset
[BR] Official #8043 Weekend Raid | 3 Month Reset


JAPAN

[JP] Official #9008 Weekend Raid | 3 Month Reset
[JP] Official #9009 Weekend Raid | 3 Month Reset (Brutal)
[JP] Official #9010 Weekend Raid | 3 Month Reset
[JP] Official #9011 Weekend Raid | 3 Month Reset
[JP] Official #9012 No Raid | 3 Month Reset


Thank you for your continued support, and we hope to see you in Vardoran!

/The V Rising team

V Rising 1.0 Hot Fix #7



Hello Vampires.

We will start patching V Rising shortly.

This hotfix brings the following fixes and updates:

[h3]General[/h3]

  • Added support for loading a specific auto-save using the “Load Game” option. This allows players to load previous saves in case the latest auto-save becomes corrupt. However, this won’t recover lost saved data or progress from auto-saving issues.
  • The “Leave Game” button in the System Menu now displays “Save & Exit” if you are the game’s host. This is to clarify that the game always saves when you leave it.



[h3]Bug Fixes[/h3]

  • Fixed an exploit where players could clip through doors using the Sword Shockwave ability.
  • Fixed a bug where players sometimes could not select a waypoint to teleport or a coffin to respawn in.
  • Fixed a potential crash when navigating the Build Menu.
  • Fixed a potential crash triggered by a player destroying a Refinement station while another player looked at recipes.
  • Fixed a potential crash that could occur when interacting with Servants.
  • Fixed a potential crash caused by renaming stations or containers.
  • Fixed a crash related to castle relocation that could occur if a player left the territory during the relocation process while building.
  • Fixed a potential crash when interacting with the Devourer.



If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Enjoy your weekend in Vardoran!


Eternally yours,


/Stunlock Studios

V Rising 1.0 Hot Fix #6



Hello Vampires.

We aim to patch V Rising today at 8:00 UTC / 10:00 CEST.

This hotfix brings the following fixes and updates:

[h3]General[/h3]

  • Merged the current “Accessibility” Options Menu tab settings into the “Graphics/Controller” setting tabs to reduce the total number of tabs, making it easier to navigate the Options menu.
  • The Spellbook menu ability bar can now be navigated with the left analog stick when replacing abilities using a gamepad.


[h3]Bug Fixes[/h3]

  • Fixed an issue where replacing a window castle wall with a normal castle wall would cause attached objects such as curtains, castle window growth, or spider webs to yield their dismantle cost twice.
  • Fixed a server crash that could occur when attempting to dismantle floors in very big castles (castles beyond standard limitation settings).
  • The camera should now default to the lowest pitch setting when playing with a gamepad.
  • Fixed a bug where ability animations would not show correctly when having high attack speed.



[h3]Balance Changes[/h3]

General balance tweaks to the offensive power of defensive spells and boosts to select offensive projectile and area spells. In general, physical damage, along with defensive spells, have proved to be too strong in comparison to offensive spell damage builds. These changes aim to even out the playing field slightly.

Additionally, some changes aim to reduce the power of stacking movement speed and movement-enhancing spells.

[h3]General[/h3]

Whip Primary Attack

  • Damage changed to have the whip Primary Attack deal more damage on the tip and less on the line. Line damage changed from 50/50/55% to 45/45/50%, and tip damage changed from 20% to 25%.


Warrior Blood

  • Parry damage absorption was reduced from 50% to 40%.


Critical Strike Power Set Bonus Reduction

  • Reduced the Critical Strike Power set bonus on “Rogue” Armor Sets Tier 6 / Tier 8 / Tier 9. Reduced from 20/25/30 to 15/20/25%


[h3]Spells[/h3]

[h3]Movement Speed Spell Changes[/h3]

Power Surge

  • Movement Speed bonus reduced from 20% to 15%
  • Duration increased from 3.5s to 4s
  • Jewel increasing movement speed reduced from 3-8% to 3-6%
  • Jewel increasing lifetime reduced from 15-30% to 12-25%


Blood Rage

  • Movement Speed bonus reduced from 15% to 10%
  • Healing increased to 65% from 60%
  • Jewel increasing movement speed reduced from 3-8% to 3-6%
  • Jewel increasing lifetime reduced from 15-30% to 12-25%


Lightning Curtain

  • Movement speed bonus reduced from 30% to 20%
  • Movement speed bonus from jewel reduced from 10-20% to 10-15%


[h3]Offensive Spell Power Changes[/h3]

Shadowbolt

  • Shadowbolt damage increased from 170% to 185%


Sanguine Coil

  • Damage increased from 75% to 80%


Chaos Volley

  • Projectile damage increased from 110% to 115%


Spectral Wolf

  • Damage increased from 125% to 140%


Wraith Spear

  • Damage increased from 160% to 170%


Frost Bat

  • Damage increased from 100% to 110%


Aftershock

  • Damage increased to 130% from 125%


Bone Explosion
  • Damage increased from 140% to 150%


Ice Nova

  • Damage increased from 140% to 150%


[h3]Defensive Spell Power Changes[/h3]

Blood Rite

  • Damage reduced from 100% to 80%
  • Jewel Increasing damage reduced to 10-20% from 15-30%
  • Jewel spawning blood daggers, reduced damage from 25-50% to 20-40% per dagger


Cold Snap

  • Shield Duration reduced from 6s to 5s
  • Freeze Duration reduced from 3s to 2.5s
  • Jewel boosting movement speed reduced from 10-25% to 10-15%


Discharge

  • Stun duration reduced to 0.6s from 0.8s.
  • Jewel that allows you to recast, damage reduced from 25-50% to 15-30% and knockback effect power reduced by ~25%.
  • Jewel increasing stun duration reduced from 0.2-0.4s to 0.1-0.3s.
  • Jewel granting immaterial, duration reduced from 0.8-1.6s to 0.8-1.2s.


[h3]Storm School Effects[/h3]

  • Jewel effect charging next primary attack damage reduced from 15-30% to 15-25% per stack.
  • Jewel effect that consumes static into stun, duration reduced from 0.3-0.7s to 0.3-0.5s.




If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Stay vigilant in the shadows of Vardoran, our fellow Vampires!



Eternally yours,


/Stunlock Studios

V Rising 1.0 Hot Fix #5.1



Vampires.

A small fix today to get rid of a bug that snuck in on the last Hotfix.

This hotfix will feature the following changes:

[h3]Bug Fixes[/h3]

  • Fixed a bug which prevented the player from adjusting their camera while holding down the button for Spell Slot 2.


If you're having issues with the game, make sure to take a look at our known bugs and fixes to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here.

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it.

Stay vigilant in the shadows of Vardoran, our fellow Vampires!



Eternally yours,


/Stunlock Studios