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  3. Respawn. Reload. STHELL 2.5 is here!

Respawn. Reload. STHELL 2.5 is here!

:.A.:.L.:.E.:.R.:.T.:


This is an all-frequency priority broadcast to all field agents. STHELL is evolving in effort to even the playfield and give us a better chance in the desperate fight against the machine invaders. This is not a drill. This is the time to strike!



The following permanent changes have been made to the STHELL field combat protocol:

[h2].:..:..:FULL CHANGELOG:..:.:.[/h2]
[h3]..::New features::..[/h3]
  • Perks are now permanent. This means, once you buy a perk, you keep it forever and you'll be able to equip/unequip it before each run. You'll still need to buy slots to equip them (unlocked slots are permanent too).
  • Perks are now more expensive, for better balancing oft their new permanent nature.

[h3]..::Quality of life changes::..[/h3]
  • The Upgrades view has better icons and interact behavior for buy/equip/unequip perks
  • The Machine Gun Turret has now a green indicator for better visibility and better understand when the ability expires
  • Frame cap setting now offers 75 and 90 fps too

[h3]..::Bug fixes::..[/h3]
  • The two spawn platforms (Ammo box and Med box) have better colliders to avoid abrupt friction while running/dashing towards them
  • Health points don't go negative anymore
  • A couple of typos here and there


With this major update, your performance should improve. Or at least - alter. Any alteration can be the tipping point in this struggle against the relentless mechanical foe. Your mission remains the same.

[h2]DESTROY THE MACHINES. SURVIVE STHELL.[/h2]

BROADCAST:END.