House Vernius of Ix: Available Now!
https://store.steampowered.com/app/2807090/Dune_Spice_Wars__House_Vernius_of_Ix/
https://store.steampowered.com/bundle/38656/Dune_Spice_Wars__The_Ixian_Edition/
House Vernius of the Ixian confederacy is the main provider of spacefolding ships in the galaxy. Their obsession with technological progress clashes with the prohibition on thinking machines imposed by the Butlerian Jihad. They've mostly managed to stay within the letter of the law until now, but a monopoly on spice could free them of these petty restrictions.
House Vernius of Ix is playable in every game mode, in single player and multiplayer.
[previewyoutube][/previewyoutube]
[h2]Leader: Earl Rhombur Vernius[/h2]
[h2]Starting Bonuses[/h2]
[h2]Starting Malus[/h2]
[h2]5k Hegemony Bonus[/h2]
[h2]10k Hegemony Bonus[/h2]
Can obfuscate a single researched development. Obfuscating a development cost 20 Standing.

[h2]Councilors[/h2]
Bolig Avati

[h2]Heroes[/h2]
Nuwa Cenva
[h2]Ixian Units[/h2]

[h2]Buildings[/h2]
Main Base Building - Spice Laboratory
[h2]Developments[/h2]
Entropic Engineering (replaces Modular Parts)

As always, let us know what you think of the new content! In the meantime, feel free to join our awesome (and passionate) community on our Discord server, Reddit page as well as Twitter.
https://store.steampowered.com/bundle/38656/Dune_Spice_Wars__The_Ixian_Edition/
House Vernius of the Ixian confederacy is the main provider of spacefolding ships in the galaxy. Their obsession with technological progress clashes with the prohibition on thinking machines imposed by the Butlerian Jihad. They've mostly managed to stay within the letter of the law until now, but a monopoly on spice could free them of these petty restrictions.
House Vernius of Ix is playable in every game mode, in single player and multiplayer.
House Vernius of Ix
[previewyoutube][/previewyoutube]
[h2]Leader: Earl Rhombur Vernius[/h2]
[h2]Starting Bonuses[/h2]
- Spice Fields in neutral and controlled regions can be harvested by Tethered Combine Harvester Drones.
- Factions in truce get the effects of unresearched development that have been researched by Vernius.
- Mixed S-Vault districts are split to give district bonuses
[h2]Starting Malus[/h2]
- Villages not connected to the Nodal Network through Neural Nodes suffer -50% ressource productions
[h2]5k Hegemony Bonus[/h2]
- Can File Patent on researched developments that no other faction has researched.
- Can research 1 development without having researched its requirement.
[h2]10k Hegemony Bonus[/h2]
- Can Obfuscate a single researched development.
- Each Knowledge point increases the production of all other resources by 0.2%.
Can obfuscate a single researched development. Obfuscating a development cost 20 Standing.

[h2]Councilors[/h2]
Bolig Avati
- Can build multiple Main Base buildings at the same time in the same district of S-Vault
- Removed Main Base buildings in S-Vault are reimbursed fully
- Gain 1 Knowledge per district bonus
- Villages neighboring a single Vernius region cost -20% Authority to Annex
- The furthest connected Neural Node generates an Airfield
- Maximum Influence increases by 5 per Knowledge
- Immediately gain 200 Influence when entering Conflict with another faction
- Infiltration levels required for spying missions are lowered by 1
- While no development is in progress, 50% of Knowledge is turned into Intel

[h2]Heroes[/h2]
Nuwa Cenva
- Hero trait:
- +20% drone recruitment speed
- Spying operation launched in Nuwa’s region last 2 days longer
- Nearby Tethered units have +1 armor and move 20% faster
- +20% drone recruitment speed
- Skill: Nuwa’s Repair Station
- Can deploy a repairing station that heals nearby drones. Cannot move while the repairing station is active.
- Hero trait:
- A single unit can get +1 gear in the armory
- C’tair has stealth near ally non-mechanical unit and ally villages
- C’tair’s first attack executes inside ixian territory.
- A single unit can get +1 gear in the armory
- Skill: Evasion
- Leaves combat and becomes stealth
- Must be near an ally non-mechanical unit or an ally village
- Leaves combat and becomes stealth

[h2]Ixian Units[/h2]

[h2]Buildings[/h2]
Main Base Building - Spice Laboratory
- +2 Knowledge per exploited Spice Field
- -2 Fuel Cell Requirement for Combine Harvester Drone
- Connected Neural Nodes produce 1 Fuel Cell
- +2% knowledge per connected Neural Nodes
- Connect the region to the Nodal Network, Tethering drones in the region and neighboring regions.
- Can only be build in region where exactly 1 neighbor is connected to the Nodal Network
[h2]Developments[/h2]
Entropic Engineering (replaces Modular Parts)
- Can spend up to 2 Fuel Cell in Combine Harvester Drone to increase their production
- Unlock the Spice Silo
- Unlock the Spice Laboratory
- Can spend up to 4 Fuel Cell in Combine Harvester Drone to increase their production
- +0.5 Spice production per Knowledge
- When out of fuel cells, Water is used in its stead
- Unlock the second gear slot in the armory
- +5 Command Point
- Agents assigned on Spacing Guild Information produce 2 Fuel Cell
- Unlock the Command Post
- +10 Command Point
- +0.5% recruitment and regeneration speed per Knowledge
- Gain +5 Standing on Council Opening per active Truce
- +2 Knowledge per active Truce
- Unlock Analytical Machine Agent and get one for free
- Unlock the Harmless Gadget Treaty
- Unlock the Intelligence Agency
- +1 Knowledge per information field with at least 1 Analytical Machine Agent
- Information level increases by 1 in factions that have accepted a Harmless Gadget treaty
- Infiltration Cells neighboring a region connected to the Nodal Network do not count towards the maximum of Infiltration Cells
- Unlock Assassins
- The Nodal Network can optionally connect across Deep Deserts
- Each node in the longest path of the Nodal Network gives +1 Knowledge and +2% authority production
- Enemy factions pay +30% authority to capture a region neighboring at least 2 region connected to the Nodal Network
- Unlock the Neural Core
- +2 free Automated Militia in Village connected to the Nodal Network
- In controlled regions, enemy units suffer -4% health per day per node connected to the main base through this region.

As always, let us know what you think of the new content! In the meantime, feel free to join our awesome (and passionate) community on our Discord server, Reddit page as well as Twitter.