Demo Update 0.11.6 Released
Patch Notes 0.11.6
Overview
Known Issues
Fixed
Added
Changed
- New tutorials to improve the onboarding experience
 - Bugfixes and improvements
 
Known Issues
- Autospeed match 'close' setting does not work as expected
 - Carrier and Large Transport do not have death animations and blink out of existence on death
 - Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best fitting
 - Jump-out animations are not scaled correctly for ships bigger than a gunship
 
Fixed
- Targeting turret under reticule does not update the sub-target highlight correctly
 - Null reference error when trying to cycle through sub-targets without a main target
 - Progression lock with main missions 2 and 3 in the campaign
 
Added
- Intermediate Targeting tutorial
 - Primary Weapons tutorial
 
Changed
- Updated Basic Navigation tutorial to bring progression in line with other tutorials
 - Improved timings for computer messages in each tutorial
 - Modified controller glyphs display to be compact and better fitting with other HUD elements
 - Reduced the HUD Player Received Communications Panel background opacity to avoid text being unreadable on a bright background