A-Spec First Assault Patch Notes for 0.12.1 (November 2023)
Patch Notes 0.12.1 
Overview
Known Issues
Fixed
Added
Changed
Overview
- Improved explosion visual effects 
 - Transmission ticker added to flight HUD 
 - Resolution ratio UI fix 
 - Lots of bug fixes and improvements to prologue missions 
 
Known Issues
- Autospeed match 'close' setting does not work as expected 
 - Colliders for Fighter, Gunship, Carrier, and Large Transport are not optimized for best-fitting 
 - Jump-out animations are not scaled correctly for ships bigger than a gunship 
 - Guard My Target command is not implemented 
 
Fixed
- UI cut off when using 1920x1200 resolution and other edge case resolutions 
 - HUD Afterburn and Speed Indicator panels fail to maintain scaled positions across various screen resolutions 
 - Advanced Navigation tutorial has reference to completing intermediate training 
 - Explosions now look better than before 
 - Distinct debris flickering when the player rotates the view 
 - Prologue Mission 7: The briefing title states "Prologue 1" and should be "Prologue 7" 
 - Various scripting improvements and fixes across all Prologue Missions 
 - Pause menu background is not flush with the border
 - Spelling error in the tutorial weapons_01_primary transmission dialogue
 
Added
- HUD Monitoring panel for tracking the status of important structures during campaign missions 
 - Added External Orbit Camera during flight 
 - Ticker text for displaying player-received transmissions in the top left of the HUD during flight 
 - Prologue Mission 4: Added transports to the monitoring panel 
 - Prologue Mission 4: Transports have now been given names better than Transport X 
 - Prologue Mission 7: Added transports to the monitoring panel 
 
Changed
- Increased max range of distance indicators for missile alert to 8000 
 - Wingman monitoring panel adjusted in size and now scales horizontally 
 - Adjusted flight HUD element positions to make best use of screen space across a range of display resolutions 
 - HUD Waypoint marker now has a border to make it stand out better on bright backgrounds 
 - Prologue Mission 3: Beautiful Mind is now the first object to be targeted 
 - First Person Camera positions for cockpit views moved nearer the model bounds and more central to that location (you'll see less of your ship) 
 - Removed the non-functional News button from the Campaign menu