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Warstride Challenges News

Steam Awards 2023

Nominate Warstride Challenges for the "Best Game You Suck At" award 2023! This is the game that rewards persistence, and is not for the faint of heart. It's the toughest game we've ever loved.

Race, aim, fire!

Blast hordes of demons at lightning speed in bloody gunfights across a series of increasingly intense trials. Slow time to pull off impossible headshots, bunny hop to pick up speed, slide around corners and shred foes with destructive shockwaves! Die and retry to pull off the perfect run, then prove your worth on the global leaderboard to let the world know you’re the greatest demon slayer.

Race against the clock to overcome every challenge that comes your way, unlocking and unleashing an arsenal of devastating weapons and powers. Compete with your friends and the community to get the highest score and race the ghosts of anyone online – even your favorite streamers! Whether you’re a speedrunner or a shooter beginner, you’ll progress to become an FPS master.

  • Get in the flow: blast hordes of demons in satisfying, bloody combat
  • Die and retry to get the highest score: show the world you’re the greatest demon slayer!
  • Challenge anyone online, racing them async with the Nemesis Mode
  • Create, share and play unique challenges from the community

Warstride Challenges - Update 1

[h3]Hey Striders!
[/h3]
A new update is now avaiable on every platform! You'll find the change list below.

Happy speedrunning!

[h3]Patch Notes[/h3]

All versions
  • Various localisation issues fixed
  • Various minor bug fixes


Console
  • Addition of a setting to disable 180° U-Turn on L3 on the controller
  • small perf improvement on forge special levels (30)


PC
  • Addition of FSR 2.2 video setting
  • Option to disable leaderboard auto switch when you beat a nemesis


Backend and Discord
  • If the top 1 player scores a new world record, Captain Hook (Discord bot) should trigger even if no rank change
  • Better display of console / assist / demo leaderboards on Captain Hook
  • Fixed missing nemesis in bonus and BFL levels friends leaderboards


Here’s how we build the perfect levels in Warstride Challenges

Hi everyone,


Ludwig Dresh here, Co-creator at Dream Powered Games, the small studio behind the ultra-fast first-person shooter Warstride Challenges. Our game has been in Early Access for the past ten months and it has been great to share the challenges of making this speed racing dream come true with an amazing community of Striders by our side. We are now super thrilled to bring the v1.0 of the game now on Steam.
We released a Launch Trailer which should give you a nice insight into the satisfying flow Warstride Challenges is all about: blasting hordes of demons at lightning speed, through increasingly intense time trials. Here's a bit about how we design a level in Warstride Challenges!



[h3]Our level design principles[/h3]

For each level, we first define a general theme, according to the weapons and the type of actions that will have to be performed to complete the level. These actions can involve shooting explosive urns, using slow-motion, engaging in melee combat, using the Stomp or the Grappling Hook. We also define the types of mechanism that come into play, such as shootable buttons and levers, as well as the traps.



We have a lot of levels and we need to make sure they all feel different. To make sure of that, we use a sheet that compiles all of these defining features for each level. It’s an efficient tool that allows us to check if each new level is different enough from the previous one to keep things interesting. It’s also very convenient to quickly see the player progression and which new weapons and powers are introduced in each level.



Warstride Challenges’ level design approach is all about rushing forward and feeling like an unstoppable killing machine. The most important thing to keep in mind when designing a level is that it should be possible to go through it from A to Z without stopping. Aside from this consideration, the general flow of the level requires constant playtesting as we design, going back and forth to get a feel of what we are creating.
That is really what will make all the difference. We first place the actions we want to start the level with (mostly enemies!), we then test it and ask ourselves: what is the boldest move we would like to perform next? Switching weapons to shred a guy into pieces with the shotgun? Taking a slider to boost our speed? Having a large drop and do a Stomp? And so on. This is, in my opinion, the best way to create levels that are sure to feel bombastic and utterly satisfying when we finally get to play them from start to end!

Warstride Challenges is now available on Steam along with a free demo. We look forward to seeing you playing the awesome levels we designed and shared with the already vibrant community!

https://store.steampowered.com/app/1608470/Warstride_Challenges/?l=french

Warstride Challenges v1.0 is live! Start your hellish trials now!

After a year of continuous improvements driven by community’s feedback, we’re delighted to finally release the v1.0 of Warstride Challenges on Steam! Our small team is more than thankful for your support! Now, get ready to blast demons in satisfying fast-paced one-minute massacres!

Want to give it a try and test your skills? A free demo is available for both newcomers and challenge lovers on Steam. Discover this hectic fun with an explosive Launch Trailer and spectacular screenshots!

[previewyoutube][/previewyoutube]

[h3]Race against the clock[/h3]

In hellish challenges, blast hordes of demons at lightning speed with powerful abilities and weapons. Slow time to pull off impossible headshots, bunny hop to pick up speed, slide around corners and shred your enemies into pieces with destructive shockwaves!



[h3]Become an FPS master[/h3]

Easy to pick up, hard to master! Die and retry to chase the highest scores, and show the world you’re the greatest demon slayer. Run to overcome every challenge that comes your way. Whether you’re an eSports pro or a shooter beginner, you’ll progress to become an FPS master.



[h3]Create, share and compete[/h3]

Everyone can play a selection of levels created by the Steam community who designed the path, then choosed the enemies, obstacles and difficulty to create crazy trials in the Steam level editor on all platforms. Challenge yourself and other demon slayers, and race directly with the ghosts of anyone online in async mode - even your favorite streamers. Unleash your creativity!



Warstride Challenges is out now, with hordes of demons to blast frantically on PC with a free demo on Steam. Don’t miss the 25% launch discount!

https://store.steampowered.com/app/1608470/Warstride_Challenges/

Warstride Challenges: Creator Showdown

Hey Striders!!


To celebrate the upcoming release of Warstride Challenges, fourteen of your favourite content creators compete against each other for a shot at winning 10.000€ for charity, plus Twitch subs and a custom trophy🏆

The Warstride Challenges: Creator Showdown ends September 14. All participating creators earn points depending on their times on each map. The top creator at the end of the competition takes home the crown!👑

Track their progress through our leaderboard: https://bit.ly/3R5ulOW





https://store.steampowered.com/app/1608470/Warstride_Challenges/