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Scarlet Hollow News

Scarlet Hollow Bus Guy Shirts! — Under 24 hours left!

Hey folks!

As of the time of this posting, there's a little under 24 hours left to pick up your limited edition, "I Want to Yeah" t-shirt or tank top, as worn by everyone's favorite character, Bus Guy Scarlet Hollow.

It's available over on Topatoco, and we're a little under 20 shirts away from our stretch goal, where everyone who orders a shirt gets a sticker thrown in for free :D We have some other neat crowdfunded merch on the horizon, too, so keep your eyes peeled for future updates! (Or follow us on Twitter and/or join the Scarlet Hollow Discord)

Pick up your very cool shirt. Sales close at 5pm Eastern time on June 10th, so get 'em in now!

We'll be dropping the June content patch whenever the Steam summer sale starts, but if you want to alpha test it and check it out early, we've got a special Patreon tier just for that purpose (as well as another tier that gets early access to devlogs, including the Episode 3 Player Choices Breakdown, and other art previews.)

Can't wait to share the patch with everyone, and thank you so much to everyone who's grabbed a shirt, or bought the game, or even if you've just followed this page and wishlisted!

HD Wallpapers, a Sneak Peak, and the Content Patch Alpha

Hey folks! Quickly popping in to give an update about our timeline for a few things, and to highlight some of the changes/new content we've recently made available on our studio's Patreon page. We won't be talking about our Patreon here often, but since we just added a bunch of new content, and are soft-relaunching our alpha testing tier, we wanted to take the chance to let people know that it exists!

Also, before we get started, here's an obligatory extra plug to join our Discord, /r/scarlethollow, and/or to follow us on Twitter if you haven't already!

First thing's first, the summer content patch is finished, and has entered alpha. This build is available to Patrons in our alpha tier, who'll also get extra early access to work-in-progress builds of Episode 4, as well as work in progress builds for our yet to be announced second game. Generally speaking, we're planning to make alpha builds available up to the big event in a given Episode (the mines in Episode 2, the haunting in Episode 3, etc) with that final stretch being fully-closed testing only so everyone is on the same page for the full release of an Episode.

The summer content patch will be released to the rest of the player-base in about two weeks! Among other things, this patch contains buffs/tweaks to a number of traits, with Powerful Build, Mystical, and Hot seeing the biggest changes. We've also reworked some art assets to be more on-model with how the game's developed over time, and we've added all sorts of little goodies and easter eggs for y'all to find!

A taste of some of the new art.

Patrons also get access to an HD wallpaper pack. When we first scan backgrounds into photoshop, they're natively in 8k, so there's a lot of extra detail to find in these bigger backgrounds! There's about 25 backgrounds right now, and we plan to add a couple more every month. The link to these backgrounds, as well as some extra early previews on what else we've been working on, can be found at this link: https://www.patreon.com/posts/67259562

Finally, we're a little over halfway through our crowdfund for limited edition Bus Guy shirts, and a little over 2/3 of the way to our stretch goal, which'll see every order get a bonus "I Want to Yeah' sticker thrown in.

Shirts!!!!

As for the second game we mentioned earlier in this post, we'll be announcing it at some point in the next month or so, so keep your eyes peeled for that, too!

As always, thank you all for you continued support as we strive to make Scarlet Hollow the best game it can be!

~Tony and Abby

Scarlet Hollow Bus Guy Shirts!

Hey folks!

Popping in to share a few quick updates.

We just launched a mini-crowdfunding campaign for the "I Want to Yeah" shirt worn by bus stranger! It's available over on Topatoco, and if we double our initial goal, everyone who gets a shirt is going to get a sticker thrown in for free :D We have some other neat crowdfunded merch on the horizon, too, so keep your eyes peeled for future updates! (Or follow us on Twitter and/or join the Scarlet Hollow Discord)

Pick up your very cool shirt. 15 days left!

  • Episode 4 is coming along well, and unsurprisingly, it's huge. We're still working on the script, but so far it's already at 400 pages (which is significantly more content than Episode 3!) — this is the Episode where a lot of your decisions in the first three episodes are really going to start to be felt, so there should be a lot of interesting branching. We're shooting for a fall release, ideally around Halloween, though as always, we're not going to release it until it's ready, even if it takes some extra time.
  • We've got a small second game in the works, too, and it'll probably release between Episodes 4 and 5. We've deliberately designed in such a way that it should have minimal impact on Scarlet Hollow's release schedule. The writing hasn't slowed down Scarlet Hollow's script work whatsoever, and we're trying out a pencils-only art style that both looks great and takes a fraction of the time it takes to do full inks and colors. We'll be announcing at some point this summer, so once again, keep your eyes peeled!
  • We've got an upcoming balance patch we'll be releasing in June that adds a bit of new art to the first three episodes as well as some new dialogue. It's probably going to be similar in scale to the last balance patch we did — a few traits are going to feel a lot better.



Can't wait until we can share more of what we're working on!

Added full controller support!

Character creation now how a conditional on screen keyboard that appears if you're using a gamepad, circumventing the need to use a keyboard to type in a character name.