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Scarlet Hollow News

Small Price Increase in January (Does Not Affect Current Owners!)

Hey folks!

After talking to a bunch of our mentors and thinking about the expanding scope of Scarlet Hollow, we've decided to do a small price increase in January following the Steam Winter Sale. The base price of the game will be increasing from $19.99 USD to $24.99 USD (alongside small updates to regional pricing to reflect Steam's updated guidelines/recommendations there). This price change will also help position us better for future console ports. (Nothing to announce there yet, but it's definitely something we've been actively thinking about)

Since we're not doing paid DLC, this price change won't affect any current owners, nor will it affect anyone who purchases the game before these changes go live. But we're making this announcement in advance, because we wanted to make sure that folks had a significant heads up/buffer time before this change, so if you're someone who's been on the fence about picking up the game early, you'll still have multiple opportunities to buy it at a discount before price changes go into effect.

On top of the current Episode 4 launch discount, we'll be running the same 20% sale during the Steam Winter Sale, so plan accordingly!

Thank you all so much for your support!
Tony and Abby

(p.s. thank you to everyone who's helped get the Wayne plush funded over the past week. It's going into production in 5 days, so there's still a chance to pick one up, if that's your thing.)

12/10 Patch Notes

* Mystical gets a few more reflavored options for tea
* Various bug fixes
* Steam Deck fix should FINALLY work for everyone (fingers crossed)

Marathon Livestream Starting Today and Episode 4 Content Update Roadmap!

Gonna keep this one short!

We're going to be doing a marathon live stream of all four current Episodes of Scarlet Hollow with some special guests starting today, at 1pm EST on our Twitch channel: https://www.twitch.tv/black_tabby_games

It'll probably take us two days to get through everything, so if we need a second day, it'll be starting at 1pm EST tomorrow, again, on our Twitch channel.

While we've got you here, I also wanted to give a short roadmap on the content updates we have planned for Episode 4. They're less substantial than previous Episodes, but:

  • We'll be making some changes to how Mystical functions in the Tea Room to bring it a little more in line with its performance later in the Episode. These changes will be informational, so don't expect different outcomes for that scene, just a little more fluff!
  • Some time next week, we'll be releasing a whole new ending for the Episode 4 dilemma. We won't say anything beyond that, but it'll be neat!
  • Alongside the above patch, we'll also be adding a few more achievements to the episode that were cut during our crunch. Y'all have been 100%'ing this too fast, but mostly we thought it'd be fun to add in some extras that highlight some truly rare worldstates.
  • It looks like the Nightly build of Ren'py has the steam deck fix we've all been waiting for, so expect a patch for that shortly!


We've already started work on Episode 5, and we're extremely excited to see how it's been shaping up!

Cheers,
Tony + Abby

12/6 the smallest patch in the world

fixed a buggy transition into a cutscene where an empty dialogue box lingered on a black screen for a moment

Patch Notes for December 6th

Various bug fixes, as well as a handful of rebalances.

Highlights:

* Hot gets additional slight bonuses to relationships with other characters. (Already a hidden benefit of the Hot trait, but we amplified its effect slightly.)
* Doctor Kelly romance post Episode 4 no longer locked exclusively behind the hot trait.
* Late Episode 4 cutscene remastered. Final shot lingers less + music is sync'd better. (Whoops I loaded an earlier cut of the animation into imovie for the release build)
* Added some extra dialogue to a couple of post Episode 4 big decision branches.