1. Scarlet Hollow
  2. News

Scarlet Hollow News

Scarlet Hollow Bus Guy Shirts!

Hey folks!

Popping in to share a few quick updates.

We just launched a mini-crowdfunding campaign for the "I Want to Yeah" shirt worn by bus stranger! It's available over on Topatoco, and if we double our initial goal, everyone who gets a shirt is going to get a sticker thrown in for free :D We have some other neat crowdfunded merch on the horizon, too, so keep your eyes peeled for future updates! (Or follow us on Twitter and/or join the Scarlet Hollow Discord)

Pick up your very cool shirt. 15 days left!

  • Episode 4 is coming along well, and unsurprisingly, it's huge. We're still working on the script, but so far it's already at 400 pages (which is significantly more content than Episode 3!) — this is the Episode where a lot of your decisions in the first three episodes are really going to start to be felt, so there should be a lot of interesting branching. We're shooting for a fall release, ideally around Halloween, though as always, we're not going to release it until it's ready, even if it takes some extra time.
  • We've got a small second game in the works, too, and it'll probably release between Episodes 4 and 5. We've deliberately designed in such a way that it should have minimal impact on Scarlet Hollow's release schedule. The writing hasn't slowed down Scarlet Hollow's script work whatsoever, and we're trying out a pencils-only art style that both looks great and takes a fraction of the time it takes to do full inks and colors. We'll be announcing at some point this summer, so once again, keep your eyes peeled!
  • We've got an upcoming balance patch we'll be releasing in June that adds a bit of new art to the first three episodes as well as some new dialogue. It's probably going to be similar in scale to the last balance patch we did — a few traits are going to feel a lot better.



Can't wait until we can share more of what we're working on!

Added full controller support!

Character creation now how a conditional on screen keyboard that appears if you're using a gamepad, circumventing the need to use a keyboard to type in a character name.

4/25 Patch Notes and Roadmap

Hey everyone!

Sorry there was a bit of a gap before these fixes went out, it's been a really busy month!

Fixes include:

- Typos
- Avery disappearing for a single frame near the end of episode 3
- A few instances of broken game logic, including for runs where you see Isaacs (missing flag for your post Isaacs hangout choice leading to some weird interactions with Tabitha) and a line of questioning shunting players on a "leave" path at the end of episode 3 to a dialogue tree for the book smart path. The latter should have no impact on your save, though the issue with Isaacs might have minor cascading impacts on the rest of that run. Our deepest apologies for missing that until now! Hopefully, the fact that it took so long to catch this bug means that its long-term issues are minimal.

What's next?

We're hard at work on Episode 4 - the script is somewhere around halfway done, though it's always hard to estimate these things when you're in the middle of it.

We're also working on a content patch for the first three episodes that we're hoping to have out some time in June that'll add some of the following:

  • More flirting options, both for the hot trait and for non hot players.
  • Fleshing out some dialogue menus that feel like they could use more varied responses.
  • Even more trait specific dialogue, as well as some added trait-specific narration.
  • Updating some old art assets to be more consistent with the rest of the game.


Thanks so much for your continued support! And if you'd like to chat with other fans and theorize on what's to come, don't forget to join the Discord!

4/8 Bug Fix Patch Notes

Assorted fixes for bugs that have been caught over the past couple of weeks - sorry this one took a bit, taxes + GDC needed all of my attention for a bit!

High level:

Fixed some typos/missing punctuation.
Removed some inconsistencies present in rare decision combinations.
Updated Tabitha's default left hand sprites to reflect the update to her default right hand sprites.

Scarlet Hollow Marathon Livestream on 4/16!

Thank you all so much for the overwhelming mass of fan art submissions! As our special way of saying thanks, we'll be doing a full, live, marathon playthrough of the first three episodes of Scarlet Hollow on Saturday, 4/16.



We'll be simulcasting to our Twitch, our YouTube, and our store page here on Steam (where it looks live we've finally fixed our streaming issues!) Twitch is usually where we see the most activity, so if you want to be in the biggest chat, that's probably the best one to check out!

Follow us on Twitch to get that extra notification when we go live!

And if you want the best access to Scarlet Hollow related news and events, our Discord and Twitter are great ways to plug into the community.