1. Scarlet Hollow
  2. News

Scarlet Hollow News

June 13th Hotfix Patch Notes and June Roadmap

Hey everyone, thank you for making this an ~incredible~ launch weekend! We remain eternally grateful for your support, and for all of you making it possible for us to make Scarlet Hollow and share it with the world!

We just put out a hotfix addressing a few bugs:

  • In branches without Gretchen, Oscar would appear in the foreground instead of the background during the library (accidentally introduced with last night's hotfix)
  • Fixed a conversation in the mines that accidentally loops (talk to animals + tabitha present)
  • Added a couple extra dialogue options where they felt necessary or relevant
  • Fixed various small typos
  • Fixed some missing sprites.
  • Removed a message at the end of Episode 1 that says Episode 2 is releasing in June. We'll hopefully get a patch out for the Episode 1 Steam page some time this week that reflects the new release as well!


We remain aware of the issue regarding Episode 1 related achievements for folks who have already gotten them on our free-to-play Steam page. We're planning to reach out to Valve tomorrow to determine the best course of action in fixing the issue, and to see if there's some way we can make those achievements carry over!

We have a larger content patch planned some time in late June/Early July, depending on our bandwidth (we're taking a much needed week or so off after working non-stop on this for the past three months!)

Most of this patch encompasses features or small scenes that we couldn't fit into this release cycle, but that we still want to make happen now that we have a moment to breathe!

  1. Adding sprites for the end of episode 2 text conversation.
  2. Possibly adding an end-of-episode Oscar interaction for the Keen Eye path.
  3. Creating a dynamic (and skipable) recap of Episode 1 to remind players of key events, characters, and choices.
  4. Creating a journal system that keeps track of characters met, brief descriptions of them, major story choices made, and selected character traits. Hopefully this will make it easier to keep track of your player characters, can help serve as a recap, and it will tremendously help us with bugtesting on our end!


Thank you all once again, and happy cryptid hunting!

Episode 2 Day 1 Hotfix Patch Notes

Hey everyone! We hope you've been enjoying Episode 2!

We just put out a small hotfix to fix some bugs folks have encountered:
  • Missing sprites from Tabitha mine sequence added.
  • Fixed an issue with Tabitha mine sequence where characters would layer over each other incorrectly.
  • Fixed an issue where you couldn't properly visit the Opossum on day 2 if you didn't have talk to animals or hadn't given him your clothes on day 1.
  • You are now correctly able to earn the No Man Left Behind achievement.
  • There are more opportunity to earn the Smile achievement.
  • Fixed various typos and some logical inconsistencies.


There's a known issue where players who have carried over Episode 1 saves are unable to re-earn Episode 1 achievements in the new release. We've figured out the cause of the bug, but it's going to be a bit of a hassle to fix, so it probably won't happen until some time next week.

Thank you again for your support and happy cryptid hunting!

Scarlet Hollow Episode 2 Release Date Announced

As more and more of the Episode 2 build falls into place, we've gotten to the point where we're comfortable naming an ~official release date~

So mark, your calendars, and make sure you've wishlisted and followed— Scarlet Hollow Episode 2 is coming out on Friday, June 11th.



We've been making good progress on the wishlist front, too— every day we inch closer and closer to that coveted 5,000 wishlists goal, at which point we'll be doing a vinyl sticker print run of Tabitha's smile that you'll be able to buy through our online shop. If you haven't had the chance the share our Steam page with friends, it'd mean the world to us if you did so to help us hit that goal even faster! (And maybe hit the next goal so we can print a Dustin pin.)



Thanks, as always, for your continued support, and for helping us work on such a fulfilling project. We can't wait to share what we've been working on!

Scarlet Hollow Episode 2 due out in early June, play the first episode free

Scarlet Hollow, a rather excellent horror-novel adventure is getting a second paid episode that will enter Early Access with Linux support on June 11.

Read the full article here: https://www.gamingonlinux.com/2021/05/scarlet-hollow-episode-2-due-out-in-early-june-play-the-first-episode-free

Special Livestream this Saturday (5/1)

Hey everyone!

Thank you so much for supporting our work and following/wishlisting our new page! We are ~just~ on the cusp of hitting our second wishlist milestone, so we've decided to go ahead and schedule a special celebratory livestream for this Saturday afternoon, starting at 11:30 AM Eastern. Abby'll be taking your requests and drawing them live until she gets tired and can't draw any longer. It should be a fun time for all!



If you want to help us keep our momentum going, be sure to follow us, and to share this page (and Scarlet Hollow) with folks you know.

Thanks again for the support, and we can't wait to see you at Saturday's stream!