OPG Clanwars available 1.0
[h2]Hey friends![/h2][p][/p][p] Today is a big day for the OPG CW project as it leaves Early Access and I want to share some important news with you all! Unfortunately, the game hasn't gained much popularity on Steam, leading our team to reduce its size significantly. As a result, I'm now the only one left working on this project because we can't afford to pay programmers or other staff members anymore. From here on out, I'll be developing and updating the game by myself, but it's going to be challenging and updates won't come as frequently due to the sheer amount of work involved.[/p][p][/p][p] I understand that there are several weak points in the current state of the project. Mechanics often feel unfinished and take too long to improve, workflows can be chaotic at times, and planning sometimes feels more like an adventure than a structured process. However, these challenges have become part of what makes OPG Clan Wars unique. The game has evolved through countless failures and experiments rather than adhering strictly to industry standards. It may not always look polished or balanced, but there's something raw and genuine about it that's hard to replicate elsewhere.[/p][p][/p][p] Only I can decide when to close down the project, and right now, my plan is to keep pushing forward no matter how tough things get. Thank you so much to everyone who supports me along the way—your encouragement means everything and helps fuel my efforts towards making OPG Clan Wars even better![/p][p][/p][p] It's definitely not easy maintaining and improving a game while also handling everything else solo. Updates will naturally slow down since they depend entirely on my personal contributions now. But despite these difficulties, I'm committed to continuing development and providing new content for both myself and fans alike.[/p][p][/p][p] Hugs to everyone reading this message! And if anyone wants to join us online during launch week, please do drop by—we'll try to stay active together! I've fixed various bugs, optimized maps, and addressed many issues within the game itself already.[/p][p][/p][p]P.S.: These next few days might see increased activity from players thanks to Steam's promotion efforts. If you're interested in playing against live opponents or just hanging out, invite your buddies over and let's enjoy ourselves![/p][h3][/h3][h3]See you all soon! [/h3][p][/p]