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OPG: Clan Wars News

OPG Clanwars available 1.0

[h2]Hey friends![/h2][p][/p][p] Today is a big day for the OPG CW project as it leaves Early Access and I want to share some important news with you all! Unfortunately, the game hasn't gained much popularity on Steam, leading our team to reduce its size significantly. As a result, I'm now the only one left working on this project because we can't afford to pay programmers or other staff members anymore. From here on out, I'll be developing and updating the game by myself, but it's going to be challenging and updates won't come as frequently due to the sheer amount of work involved.[/p][p][/p][p] I understand that there are several weak points in the current state of the project. Mechanics often feel unfinished and take too long to improve, workflows can be chaotic at times, and planning sometimes feels more like an adventure than a structured process. However, these challenges have become part of what makes OPG Clan Wars unique. The game has evolved through countless failures and experiments rather than adhering strictly to industry standards. It may not always look polished or balanced, but there's something raw and genuine about it that's hard to replicate elsewhere.[/p][p][/p][p] Only I can decide when to close down the project, and right now, my plan is to keep pushing forward no matter how tough things get. Thank you so much to everyone who supports me along the way—your encouragement means everything and helps fuel my efforts towards making OPG Clan Wars even better![/p][p][/p][p] It's definitely not easy maintaining and improving a game while also handling everything else solo. Updates will naturally slow down since they depend entirely on my personal contributions now. But despite these difficulties, I'm committed to continuing development and providing new content for both myself and fans alike.[/p][p][/p][p] Hugs to everyone reading this message! And if anyone wants to join us online during launch week, please do drop by—we'll try to stay active together! I've fixed various bugs, optimized maps, and addressed many issues within the game itself already.[/p][p][/p][p]P.S.: These next few days might see increased activity from players thanks to Steam's promotion efforts. If you're interested in playing against live opponents or just hanging out, invite your buddies over and let's enjoy ourselves![/p][h3][/h3][h3]See you all soon! [/h3][p][/p]

Game update

[h3]Hello, friends!

We are excited to present you latest update:
[/h3]

  • Progress saving in single player mode has been added. Work on the single player mode is ongoing.
  • Chinese localization has been added.
  • New gunshot sounds have been included.
  • Some textures have been fixed.
  • Object rendering distances have been adjusted.
  • Optimization has been performed.
  • 45 new loot positions have been added.
  • Locations have been improved.


There are still some issues we’re actively working on, and based on your feedback, we plan to fix most of them in the near future.

Thank you for being with us—we couldn’t do it without your support!


Regards,
The Anarchy Games Team.

Update

[h3] Dear OPG Players: Clan Wars, [/h3]

We wanted to share that we have fixed some of the bugs you encountered. Here's what we've already worked on:

  • The trading system has been improved
  • Artificial Intelligence tweaked
  • Fixed collisions of some objects
  • Fixed bugs with cars. Bots now react to enemies in the vehicle. Bots can be hit by a car
  • Lighting corrected
  • Fixed some tree textures
  • Added penetration of thin concrete objects
  • Added 50 loot items.
  • Adjusted loot drop percentage.
  • Working on locations
  • Fixed missing road on village map


We sincerely apologize for the negative experience some of you have had while these issues were in place. As a small indie studio with a limited team, it took us a little longer to get it right, but we really appreciate your patience during this process.

We still have a list of bugs we're actively working on, and we intend to fix most of them based on your feedback in the coming time.

[h3]Thank you for being with us. We couldn't do it without your support!

Regards,
Anarchy Games team.[/h3]

OPG: Clan Wars Early Access


OPG: Clan Wars has gone into early access. We are happy to welcome everyone! We have worked hard and please understand, that the game has some issues, bugs and errors, but we will constantly listen to our community, fix bugs to make the game better.
Over the next few days, we’ll actively roll out updates, add new features, and address any hotfixes as needed. Please don’t hesitate to email us if you encounter any issues with the game.

OPG developers!


Update.

Hi friends, we have received a lot of messages and want to tell you about the fixes and changes made!

Work on NPCs continues. We have improved the logic of behaviour and increased the variety of loot.
We fixed bugs found by our community and made some optimisations on maps.

Dear friends, ATTENTION- if you can't connect to the server or there is a long loading time please write us, we hear that some players can't play and we want to fix it, but we need more information, as we connect to the servers instantly and have no problems with it.

The single-player mode has received an addition and now you can practice not only playing Raid, but now also in Team Combat.

We continue to fix bugs and add new content to the game and are also working on optimisation.
Add the game to your wishlist, it's very important for us!

Regards,
AnarchyGames!