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The Genesis Project News

Loading and house building Patch 0.5.0-8

This patch should hopefully make loading saved sessions work better, fixes two annoyances in house creation, and get rid of some mysterious bugs with building after visiting your land.
  • Fix the game loading in the wrong land
  • No more falling through the land upon loading
  • In the house creator, save the player's current position as spawn point
  • Fix checks for whether furniture can be placed
  • Make sure when loading, clothes go in the correct slots (no more wearing your pants as a hat)
  • Prevent empty lobby names
  • Make sure gates and return nodes show up at the right height
  • No longer save items on a table or in a furnace twice

Teleportation and Spawning Patch 0.5.0-7

  • Fix saving and loading for the hashmap modus
  • Completely fix teleporting of gates, dungeon entrances/exits and transportalizer stations
  • Prevent broken abilities from completely breaking the game
  • Lower imp spawn rates in house depending on how many already exist

Gates and Dungeons Patch 0.5.0-6

This patch fixes a widespread bug where gates, dungeons and transportalizer stations in multiplayer take you to a grey void instead of your destination. This should make multiplayer a lot more playable!

Other new things:
  • The loading screen now sticks around until you've successfully joined the session
  • There is now an option to join by lobby ID

Character Controller Patch 0.5.0-5

This patch replaces our existing character controller with a new (old) one. This should fix a lot of issues regarding teleportation and some issues regarding projectiles. There are also minor fixes included, please refer to the list below for a more complete list.

  • Fixes lands looking different on the client than on the host
  • Replaced character controller
  • Fixed icons for Apron, Wide Brin Hat, Bathing Suit, Ribbon and Top Hat
  • Fixed being able to move around and open the global chat with the debug console (F2) open
  • Fixed the lobby combobox repeating its entries when something in the lobby changed
  • Fixed unprototyped kernelsprites not showing up correctly on clients

Grey screen patch 0.5.0-4

This should fix the infamous grey screen bug when joining sessions!
If you still get it, please let us know.

  • Fix two different bugs that could prevent you from joining a session properly, getting a grey screen instead
  • Implement proper debug console (you can open that with F2)
  • Fixed pause menu quitting bug
  • Fixed name and classpect not showing in equipment tab
  • Added four additional houses
  • Removed option to return to the menu when dying, as it can break the session. Just respawn and then end the session from the pause menu.
  • Fixed bug where new cruxtruders are closed but cannot be opened
  • Fixed some general bugs that would spam the log file with useless errors


Next up, we'll try to fix the various bugs around teleporting, making gates not work, teleport you to a random place in the air, or bringing you to a grey void.