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New Maps, Improvements, and Balancing: Preview of the Next Update

Hello Commanders,

Let’s take a closer look at the content coming in our next update, which is arriving very soon.

[h2]New Maps: RP#8 & RP#9[/h2]
First, you’ll be able to enjoy two new maps that were previously showcased in earlier DevBlogs: Ohmen and Surrounded.
  • Ohmen will be available for 1v1 games. https://store.steampowered.com/news/app/1611600/view/497193144876532432
  • Surrounded will be playable in 3v3 Conquest, Destruction, and also in 10v10. https://store.steampowered.com/news/app/1611600/view/497193785816515090


[h2]Important Changes[/h2]
  • Freeze/Blackscreen Issues: Our teams are still working to resolve this issue as quickly as possible. Thank you for your patience and understanding while we work on a solution.
  • We’ve made several improvements to the Armory, including unit display with veterancy levels, improved filters, and an updated visual design.
  • Units that have suffered a critical hit will now be usable again after repairs.




[h2]Balancing Changes[/h2]
As previously announced, this update will also introduce some reworks and take the first steps towards balancing:
  1. Rework of the Reservist trait and introduction of the new Militia trait. https://store.steampowered.com/news/app/1611600/view/497193785816515131
  2. IFVs: We’re making initial adjustments to autocannons and ATGM variants:
    Autocannons: Reduced effective range, decreased accuracy, and slightly lowered area-of-effect and suppression capability.
    ATGMs: Increased reload time between salvos. https://store.steampowered.com/news/app/1611600/view/497195047298532967
  3. AA Guns: We are introducing a minimum range for all anti-aircraft guns. https://store.steampowered.com/news/app/1611600/view/704361359570109584

The changes mentioned above are a first step. We are implementing these adjustments to gather more data and player feedback. Depending on their impact, further changes may follow, this is not necessarily the final solution, but part of an ongoing process to improve the experience.

And of course, as always, there will be plenty of smaller tweaks and changes for you to discover in the Patch Log on release day!

Please note that last-minute adjustments may lead to minor changes.

What are your impressions of these upcoming changes?
Please feel free to discuss or ask any questions, we will do our best to answer them.

Don’t forget the vibrant WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.