v.92232: MARMONT Patch notes
[h3]Features[/h3]
[h3]Maps[/h3]
[h3]Code fixes[/h3]
[h3]Data fixes[/h3]
[h3]Snipers[/h3]
[h3]LRRP[/h3]
We have been rebalancing LRRP (Long Range Recon Patrol since the introduction of the GSR trait they now carry, as 6-man recon squads with vet3 & Forward Deployment, and thus no helo transport.
Some changes in weaponry too, so better check them, LRRP are:
[h3]Generic[/h3]
[h3]Nato forces[/h3]
[h3]Pact forces[/h3]
- new MiG-27K model with proper nose
- new units: Snipers
- Added feedback in replays, indicating destroyed units and captured areas, near the minimap
- Updated music
- The Polish language has been added, the Polish translations have been kindly done by a Polish fan, it is not complete and being improved.
- improved display of the Options menu in specific resolutions
[h3]Maps[/h3]
- Cyrus and TwoLakes maps have been reworked:
Improvements in urban rendering, vision on plains, water borders, colorimetry and light processing
[h3]Code fixes[/h3]
- fixed a crash when disolving a smart group
- fixed crash in tutorials
- fixed shortcuts with a key combination containing Alt
- fixed "Add Friend" button in the lobby which was sometimes greyed out
- fixed a rare case of planes managed by the AI which would sometimes team kill
- fixed a cover bug with no effect versus rocket fire
[h3]Data fixes[/h3]
- binding proper recon acknows on most recon units & vehicles
- fixed M998 AVENGER's Stinger accuracy to 55% both in motion and static
[h3]Snipers[/h3]
- adding snipers in all US & UK divisions (being widespread), as well as French 11e DP, German 2. PzGrenadier, Soviet 35GvDShB & E-German 4.MSD (as special forces).
Introducing sniper rifles in two form: bolt-action and semi-automatic.- bolt-action are dedicated sniper rifles, with longer range and better accuracy, but are suffer from a lower Rate of Fire
- semi-automatic are DMR (Dedicated Marksman Rifle), more widely distributed, with shorter range and accuracy, but better RoF.
Sniper teams (with such trait) only refer to 2-man teams. Soldiers with scoped rifles in other squad are just marksmen. - bolt-action are dedicated sniper rifles, with longer range and better accuracy, but are suffer from a lower Rate of Fire
[h3]LRRP[/h3]
We have been rebalancing LRRP (Long Range Recon Patrol since the introduction of the GSR trait they now carry, as 6-man recon squads with vet3 & Forward Deployment, and thus no helo transport.
Some changes in weaponry too, so better check them, LRRP are:
- Soviet SPETSNAZ G.R.U.
- E-German SPEZIALAUFKLÄRER
- American LRS
- British SAS PATROL
- French DRAGON-PARAS (new unit!)
- W-German FERNSPAHER
[h3]Generic[/h3]
- gaining a veterancy level takes more time, requiring to destroy more ennemy units
- increased light supply jeeps (250)'s availability from 12 to 20
- increased buildings' resistance (HP) by 25%
- HE AoE buff: more damage in the area of effect and on the periphery
- decreased MLRS' time between 2 rockets by 15%
- decreased howitzers' Health Point to 8
- decreased MLRS on wheel chassis' Health Point to 6 health
- increased 227-250 kg bombs' HE damaged by 10% & AoE by 5%
- increased cluster bombs' splash by 10%
- increased napalm bombs' splah by 8%
- increased aiming time of infantry rockets to 2 seconds
- decreased units' speed in forest (slightly)
[h3]Nato forces[/h3]
- reduced A-10 ECM to 15% SU25 ECM reduced to 5%
- locked AH-64A APACHAE [RKT]'s veterancy at vet2, preventing from selecting one at both vet2 or vet3
[h3]Pact forces[/h3]
- added KOMENDATURA (=MPs) to all Soviet divisions
- added MILITÄRSTREIFE (=MPs) to all E-German divisions
- modified weapon loadout for the SPETSNAZ KOM. & SPETSNAZ G.R.U., now having scoped rifles
- reduced SU-25 ECM to 5%
- increased KPz. T-55AM2 FÜH.'s availability per card from 1 to 2
- (35GvDShB) replaced one card of MiG-29 with another one of the same plane with cheaper loadout and new "Daumgarten" camouflage