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A Variety of Updates

Hello, hello!

We hope you are well. We have a bunch of smaller updates cooking in Eugen’s kitchen.

In today’s DevBlog, let’s look at several of these improvements coming WARNO’s way!

[h2]Veterancy Rework[/h2] Veterancy is what we call the experience level of units. We currently feature GREEN, TRAINED, VETERAN, and ELITE units. Higher experience levels decrease aiming time, for instance, improving a unit’s ability to withstand suppression. This is going to change a bit for some units (see Updated Experience System further below).

But first: our aim is to improve the Veterancy system in WARNO to better reflect the distribution of experience levels among divisions. Better said: we want to better emphasize the nuanced differences in the four existing Veterancy levels.



Our objective is to make ELITE units rarer, but give them a real edge in-game. To make this work, we will update how the Veterancy system works, including how many units you can find at each experience level.

Interestingly enough, GREEN units are relatively rare. They monopolize a specific Veterancy level just for them (“second-rate” units, reservists, etc.), which doesn’t really fit our vision. That’s why we will introduce a new Militia trait to characterize these in-experienced units better.



This means that all of WARNO’s units will have their experience distributed between GREEN and VETERAN. Only a select few specialized units will be deployable with the highest Veterancy level, ELITE.

A particular advantage of making this highest Veterancy level even rarer is to increase the value of Command units. They will be much more relevant as they will boost more VETERAN units to ELITE status.

[h2]Updated Experience System For Specific Units[/h2]
We are tinkering a bit more with how experience works. We are keeping the current Veterancy system in place but will update it for a specific set of units. Some unit categories will remain the same: infantry, tanks, recon, AA, and helicopters.



Airplanes, logistics, and artillery units will be updated on how experience influences their performance. The revised experience system underpinning these unit types will better reflect their specific capabilities. For instance, the new Veterancy levels for Command units lets them take control of Command Zones faster or, with logistical supply units, increase the rate at which they can repair or resupply. Their area of effect will also be improved.
In the case of artillery units, the updated Veterancy bonus will reduce a unit’s aim and reloading times.
For planes, they will gain improved flight abilities with the updated Veterancy system.

[h2]New Traits[/h2]
We have been developing two new Traits. They should come to WARNO soon.

JAMMER
This Trait will affect enemy radar recon, drastically reducing their efficiency within the area of effect. Any unit with Excellent optics being jammed will see its optics degraded.



This Trait will be sported by dedicated recon helicopters, such as the American EH-60A QUICK FIX II and Soviet Mi-8 PPA. These new units will be introduced into WARNO as soon as their in-game models are finished!



FALSE FLAG
This will be a rare Trait. It will cover units fighting without uniforms or (even worse) fighting using enemy uniforms (“illegally” according to laws of war) in covert operations. In case of capture, this means a direct ticket to the firing squad. Think of Skorzeny’s Operation Greif during the Battle of the Bulge.



In WARNO, this new Trait will lower a unit’s “menace level.” This means that enemy units will target a unit featuring the False Flag trait last if found within a group of units. This represents the confusion on the battlefield induced by friendly “ruse” or neutral uniforms.

The False Flag trait will be granted to both East German “false flag” paratroopers (Fs-EINSATZGRUPPE and Fs-SPRENGTAUCHER) dressed in American uniforms. The American PSSE-B special forces (from Berlin Command), which operated in civilian clothes, will also get this Trait. Plus, this unit will also gain brand-new civilian models! And we have made them as German 80's vibes as possible!



[h2]New Models[/h2]
Talking about new models, next to the new civilian models, our 3D modeling team has also delivered brand-new models for the Soviet T-80BK and T-80BVK command variants of the T-80B and T-80BV series.



[h2]Until next week[/h2]
Our first Army General campaign, BRUDERKRIEG, is being tested by the Strike Team with positive initial feedback. We’ll keep you updated!

That’s it for this week!

Join the passionate WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get together with other players on either the excellent Discord server, Reddit page, YouTube or our Instagram.

As always, see you on the battlefield, commander!