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Next Up, Suchet ... and more!

Hello commander!

With the recent drop of our latest milestone, BESSIERES, the time has come to look at the new major update making its way to WARNO: SUCHET.

The SUCHET update is currently the last planned milestone that will bring divisions to the game. But next to two new divisions, there are also planning a host of improvements, new features, updates, and other changes.Some might be released before, with, or after the SUCHET update!

Let us lift a tip of the veil.

[h2]First things first[/h2]
Before we continue, a quick introduction on the name of the milestone, SUCHET. Each major WARNO update is named after a French marshal active during the Napoleonic wars. Louis-Gabriel Suchet was noticeable for gaining his marshal bâton in Spain, that place where other French generals and commanders went, and left their reputation in disgrace behind.

Like the other marshals before him, Suchet rapidly rose in the ranks thanks to his military abilities. Though after initial gains, he found himself stuck in a dead-end assignment with little hope of advancement when he encountered Napoleon by chance in Venice. The young lieutenant colonel was surprisingly promoted on the spot. After continued service in Italy, he achieved his reputation during the battles of 1805 and 1806 before being ordered to Spain.



There, Suchet invented the concept of modern counter-insurgency, understanding that to triumph over the guerilla, you need to win the hearts and minds of the local population. He was named marshal after the Siege of Tarragona before ultimately being forced out of Spain in 1814.

Louis-Gabriel Suchet was, with Lannes, Davout, and Gouvion Saint-Cyr, one of the few marshals whom Napoléon could leave to operate on their own. He died of natural causes in 1826.

[h2]What can you expect from SUCHET [/h2]
Of course, you are clamoring to know more about the two new divisions brought to you by SUCHET, but right now, we will keep it to a tease. Two new divisions, with one being French and the other British. More news to follow next week!



[h2]What else?[/h2]
We can talk about some other elements and features coming around or with the next milestone. Some might drop beforehand. For instance:

Multiplayer
  • HMG (Heavy Machine Gun) teams will be introduced as infantry support units. These HMG teams will be featured on tripods, the same as recoilless rifles currently in-game. Some systems include the 7,62mm M60 and the 12,7mm NSV, but we will also extend it to automatic grenade launchers, including the AGS-17 and Mk.19. These new units will be added to all divisions.
  • Amphibious capacity will be added to those vehicles equipped to do so. Better keep an eye out on those rivers. Who knows where the next attack will come from?


  • Destruction mode. Hurrah! The often-requested Destruction mode makes its glorious return, being high on our priority list. The map team is hard at work converting the existing maps to this game mode.
  • FOB. And yes, FOBs (Forward Operating Bases) will make their return as a new feature as well.
  • ECM on helicopters. Some of the more modern helicopters in-game will be equipped with ECM systems. Though not as advanced as those found on planes, some rotorcraft will have flares installed. Flying machines that will feature the upgrade include the Ka-50, Mi-24VP and AH-64 Apache.


[h2]There is even more[/h2]
Next to SUCHET we are also working on some interesting single-player (or, as we call it, solo) features to be released later down the line. Such as?

Solo
  • The long-awaited Army General strategic turn-based campaign mode is coming along well! All the required units are modeled and placed, with the Order of Battle (OOB) completed, the formations (battalions) crafted, and the huge maps covering two-thirds of the CENTAG area and Inner German Border being built as we speak. More details to come!
  • We are also advancing well with the tutorials, which will teach all the important aspects of the game, from Orders to ATGM combat and Counter-Battery Artillery, in short, scripted scenarios.
  • What’s more, we are also working on Challenges (Steel Division 2 veterans know these as “Historical Battles”). These will be single skirmish battles, with fixed starting battlegroups, special objectives, and scripts.


Other improvements
Sometimes it’s not about adding something new, but fixing or improving what already is in place. With SUCHET, we’ll try to address some of the following issues as well:
  • improving LGB’s representation
  • improving SEAD’s effectiveness
  • more improving generally planes’ behaviour, especially autostrike
  • improving UI’s readibility
  • ... and more

Furthermore, we’re always on the hunt to improve the user interface of WARNO and to make the game easier to understand and play. For instance, many hints are missing or being rewritten as we speak, while we are reworking the infantry cards to make each squad’s role more intuitive to comprehend.


[h2]See you on the battlefield[/h2]
All right, that’s all. Tune in next week as we will look at the first new SUCHET division.

Join the passionate WARNO community. Check the latest news on the Steam News page or visit the Steam Forums. Get to together with other players on either the excellent Discord server, Reddit page, or our Instagram.

See you on the battlefield, commander!